Skip to main content

Clash of Might

Coalition of Death Battleplan

Trouble has been brewing in the Gnarlwood over the past few weeks, promising to erupt into a grand conflict. Warbands that have been flocking to the banners of two different coalitions now march to battle, ready to defeat the enemy once and for all!

Terrain

Set up Terrain as normal.

Deployment

Use the deployment map below. The defenders are blue and the attackers are red.

Victory

The battlefield is divided into quarters as shown on the deployment map. At the end of each battle round, if a team has more fighters in a quarter of the battlefield than there are enemy fighters in that quarter, that team captures that quarter. If one team captures more quarters than the other, they win that battle round.

The battle ends after 4 battle rounds. When the battle ends, the team that won the most battle rounds wins the battle.

Twist

Generate a twist as normal.

Campaign Rewards

If this battle is fought as part of a campaign, in the aftermath sequence of the battle, players from the winning team can re-roll any exploration rolls made for their fighters in step 5.

Deployment Map