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There Can Be Only One

Triumph & Treachery Battleplan

Power draws power, and as two warbands converge for battle, others are drawn into the fray, each seeking to best their rivals and take all the glory for themselves. Alliances of convenience will be formed and broken, but in the end, there can be only one victor!

Warbands

In this battle, each warband's leader must be placed into their Dagger battle group.

Terrain

Set up Terrain as normal.

Deployment

Use the deployment map below.

Victory

When a player's leader is taken down, that player is out of the battle and all fighters from their warband are taken down (if you are playing a campaign battle, do not make an injury roll for fighters taken down in this manner).

In addition, at the end of each battle round, if any of the warbands' leaders are within 4" of the battle edge, they are taken down (if you are playing a campaign battle, do not make an injury roll for leaders take down in this manner).

When only one player remains, that player wins the battle.

Twist

Generate a twist as normal.

Deployment Map