Soulblight Gravelords
The pallid and darkly handsome visage of a Soulblight vampire masks the horror of its true nature, for they are inhuman monsters that crave the taste of fresh blood. Possessed of unnatural strength and the power to resurrect the dead to serve their will, they wage an unceasing war against the living.
Updates
- FAQ Update 27/09/24
- FAQ Update 09/05/24
- Crypt of Blood
- FAQ Update 31/01/23
- Points changes:
- Petitioner with Sword (+15)
- Regulus (+10)
- The Sepulchral Warden (+10)
- The Harvester (+5)
- Added the Elite () runemark to the following profiles:
- Helmar the Hewer
- Marshal Faulk Velmorn
- Thain, Fourth and Last
- Points change:
- Grave Guard with Great Wight Blade (+5)
- Grave Guard with Wight Blade and Crypt Shield (+5)
- Deadwalker Zombie (+10)
- Skeleton Warrior with Ancient Blade (+10)
- Skeleton Warrior with Ancient Spear (+10)
- Helmar the Hewer (+5)
- Marshal Faulk Velmorn (+5)
- Thain, Fourth and Last (+5)
- Crimson Court profile, points & ability adjustments to align with the Crypt of Blood release.
- Change to the Summon Undead Minions ability.
- Numerous fighters now have the Elite () runemark.
Reaction
Runemark | Reaction |
---|---|
Unfeeling Flesh: A fighter can make this reaction when they are targeted by a melee attack action but before the hit rolls are made. Subtract 1 from the damage points allocated to this fighter by each hit from that attack action (to a minimum of 1). |
Abilities
Fighter Abilities
Runemark | Ability |
---|---|
[Double] Shambling Horde: A fighter can only use this ability if they are within 6" of a visible friendly fighter with the Soulblight Gravelords () faction runemark and the Hero () runemark. This fighter can make a bonus move action up to a number of inches equal to the value of this ability. | |
[Double] Vampiric Agility: Until the end of this fighter's activation, do not count the vertical distance moved when this fighter is climbing. | |
[Double] Blood-maddened Feeding Frenzy: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by this fighter this activation. This fighter makes a bonus move action or a bonus attack action. | |
[Triple] Deathly Charge: Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points equal to the value of this ability to that fighter. | |
[Triple] Thirst for Blood: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by this fighter this activation. Remove a number of damage points allocated to this fighter up to double the value of this ability. | |
[Quad] Chosen Champion: A fighter can only use this ability if they are within 6" of a visible friendly fighter with the Soulblight Gravelords () faction runemark and the Hero () runemark. This fighter can make a bonus attack action. In addition, add half the value of this ability (rounding up) to the Attacks and Strength characteristics of that attack action. |
Hero Abilities
Runemark | Ability |
---|---|
[Double] Beheading Strike: Until the end of this fighter's activation, add half the value of this ability (rounding up) to the damage points allocated to enemy fighters by each critical hit from melee attack actions made by this fighter. | |
[Double] Necrotic Siphon: Pick a visible friendly fighter with the Soulblight Gravelords () faction runemark and the Minion () runemark within 6" of this fighter. Allocate a number of damage points equal to the value of this ability to that fighter. Then, remove a number of damage points allocated to this fighter up to double the value of this ability. | |
[Triple] Summon Undead Minions: Pick a friendly fighter with the Soulblight Gravelords () faction runemark and the Minion () runemark that has been taken down. Set that fighter up on a platform or the battlefield floor, wholly within 3" of this fighter. If that fighter has the Elite () runemark, remove a number of damage points allocated to that fighter equal to the value of this ability. Otherwise, that fighter has no damage points allocated to it. That fighter no longer counts as being taken down and has no damage points allocated to it. | |
[Triple] Call the Crimson Feast: Until the end of the battle round, add 1 to the Attacks characteristic of melee attack actions made by visible friendly fighters while they are within 6" of this fighter. | |
[Quad] Vanhel's Danse Macabre: Pick a number of visible friendly fighters with the Soulblight Gravelords () faction runemark and the Minion () runemark up to the value of this ability within 6" of this fighter. Those fighters can each make a bonus move action or a bonus attack action (some can make a bonus move action and others can make a bonus attack action). |
Zondara's Gravebreakers Reaction
Runemark | Reaction |
---|---|
Lost Love: A fighter can only make this reaction if they have the Hero () runemark or the Agile () runemark, in addition to the Zondara's Gravebreakers () runemark, after another fighter with two of those runemarks is taken down. When this reaction is made, add 1 to the fighter's Move characteristic and 2 to the Attacks characteristic of this fighter's weapons until the end of the battle. |
Zondara's Gravebreakers Abilities
Runemark | Ability |
---|---|
[Double] Gravebreaking: Each friendly fighter with the Minion () runemark and the Zondara's Gravebreakers () runemark that is within 3" of an objective can make a bonus attack action. Each other friendly fighter with the Zondara's Gravebreakers () runemark and the Minion () runemark can make a bonus move action. | |
[Triple] Devoted Strike: Add 2 to the Attacks and Strength characteristics of melee attack actions made by this fighter in this activation while that attack action targets an enemy fighter within 3" of a friendly fighter with the Zondara's Gravebreakers () runemark and the Hero () runemark. | |
[Quad] Blind Devotion: This fighter and a friendly fighter with the Zondara's Gravebreakers () runemark and the Agile () runemark can each make either a bonus move action or a bonus attack action. |
Sons of Velmorn Abilities
Runemark | Ability |
---|---|
[Double] Sleepless Sentinel: Until the end of the battle round, friendly fighters with both the Sons of Velmorn runemark () and the Hero runemark () cannot be targeted while they are within 1" of this fighter. | |
[Double] Sibling Rivalry: A fighter can only use this ability if another friendly fighter with both the Sons of Velmorn runemark () and the Minion runemark () has made an attack action in this battle round. Until the end of this fighter's activation, add 2 to the Attacks characteristic of melee attack actions made by this fighter. | |
[Triple] Deadly Command: Until the end of the battle round, add 1 to the Strength characteristic of melee attack actions made by visible friendly fighters with both the Sons of Velmorn runemark () and the Minion runemark () while they are within 8" of this fighter. |
The Exiled Dead Abilities
Runemark | Ability |
---|---|
[Double] Crackling Arcs: Roll a number of dice equal to the value of this ability. For each roll of 5+, pick a visible enemy fighter within 3" of this fighter. Allocate 1 damage point to that fighter for each friendly fighter with this ability's runemarks within 3" of that fighter. | |
[Double] Dread Puppetry: Pick a friendly fighter with both the Exiled Dead () and Bulwark () runemarks and has not activated yet this battle round. You can activate that fighter immediately after this fighter's activation ends. | |
[Triple] Dynamic Enhancer: Until the end of the battle round, add 1 to the Attacks characteristic of attack actions with a Range characteristic of 3 or less made by visible friendly fighters with both the Exiled Dead () and Frenzied () runemarks while they are within 9" of this fighter. |
The Crimson Court Abilities
Runemark | Ability |
---|---|
[Double] The Thrill of the Hunt: If the next attack action made by this fighter this activation targets an enemy fighter with any damage points allocated to them, add 2 to the Attacks and Strength characteristics of that attack action. | |
[Double] Fiendish Lure: Until the end of the battle round, add 1 to the damage points allocated by each critical hit from attack actions made by friendly fighters that target an enemy fighter within 6" of this fighter |
The Sepulchral Guard Abilities
Runemark | Ability |
---|---|
[Triple] Frightening Charge: A fighter can use this ability only if there is a visible enemy fighter within 6" of them. This fighter makes a bonus move action and must finish closer to the closest visible enemy fighter than they were at the start of that move action. |
Soulblight Gravelords Thrallbands
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