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Soulblight Gravelords

The pallid and darkly handsome visage of a Soulblight vampire masks the horror of its true nature, for they are inhuman monsters that crave the taste of fresh blood. Possessed of unnatural strength and the power to resurrect the dead to serve their will, they wage an unceasing war against the living.

Soulblight Gravelords by Cullen

Updates
  • Crimson Court profile, points & ability adjustments to align with the Crypt of Blood release.

Reaction

RunemarkReaction
Soulblight GravelordsUnfeeling Flesh: A fighter can make this reaction when they are targeted by a melee attack action but before the hit rolls are made. Subtract 1 from the damage points allocated to this fighter by each hit from that attack action (to a minimum of 1).

Abilities

Fighter Abilities

RunemarkAbility
Soulblight GravelordsMinion[Double] Shambling Horde: A fighter can only use this ability if they are within 6" of a visible friendly fighter with the Soulblight Gravelords (Soulblight Gravelords) faction runemark and the Hero (Hero) runemark. This fighter can make a bonus move action up to a number of inches equal to the value of this ability.
Soulblight GravelordsAgile[Double] Vampiric Agility: Until the end of this fighter’s activation, do not count the vertical distance moved when this fighter is climbing.
Soulblight GravelordsFerocious[Double] Blood-maddened Feeding Frenzy: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by this fighter this activation. This fighter makes a bonus move action or a bonus attack action.
Soulblight GravelordsMount[Triple] Deathly Charge: Until the end of this fighter’s activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points equal to the value of this ability to that fighter.
Soulblight GravelordsTerrifying[Triple] Thirst for Blood: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by this fighter this activation. Remove a number of damage points allocated to this fighter up to double the value of this ability.
Soulblight GravelordsChampion[Quad] Chosen Champion: A fighter can only use this ability if they are within 6" of a visible friendly fighter with the Soulblight Gravelords (Soulblight Gravelords) faction runemark and the Hero (Hero) runemark. This fighter can make a bonus attack action. In addition, add half the value of this ability (rounding up) to the Attacks and Strength characteristics of that attack action.

Hero Abilities

RunemarkAbility
Soulblight GravelordsHeroBerserker[Double] Beheading Strike: Until the end of this fighter’s activation, add half the value of this ability (rounding up) to the damage points allocated to enemy fighters by each critical hit from melee attack actions made by this fighter.
Soulblight GravelordsHeroMystic[Double] Necrotic Siphon: Pick a visible friendly fighter with the Soulblight Gravelords (Soulblight Gravelords) faction runemark and the Minion (Minion) runemark within 6" of this fighter. Allocate a number of damage points equal to the value of this ability to that fighter. Then, remove a number of damage points allocated to this fighter up to double the value of this ability.
Soulblight GravelordsHero[Triple] Summon Undead Minions: Pick a friendly fighter with the Soulblight Gravelords (Soulblight Gravelords) faction runemark and the Minion (Minion) runemark that has been taken down. Set that fighter up on a platform or the battlefield floor, wholly within 3" of this fighter. If that fighter has the Elite (Elite) runemark, remove a number of damage points allocated to that fighter equal to the value of this ability. Otherwise, that fighter has no damage points allocated to it. That fighter no longer counts as being taken down and has no damage points allocated to it.
Soulblight GravelordsHeroTerrifying[Triple] Call the Crimson Feast: Until the end of the battle round, add 1 to the Attacks characteristic of melee attack actions made by visible friendly fighters while they are within 6" of this fighter.
Soulblight GravelordsHeroMystic[Quad] Vanhel’s Danse Macabre: Pick a number of visible friendly fighters with the Soulblight Gravelords (Soulblight Gravelords) faction runemark and the Minion (Minion) runemark up to the value of this ability within 6" of this fighter. Those fighters can each make a bonus move action or a bonus attack action (some can make a bonus move action and others can make a bonus attack action).

Zondara's Gravebreakers Reaction

RunemarkReaction
image2vector-2Lost Love: A fighter can only make this reaction if they have the Hero (Hero) runemark or the Agile (Agile) runemark, in addition to the Zondara's Gravebreakers (image2vector-2) runemark, after another fighter with two of those runemarks is taken down. When this reaction is made, add 1 to the fighter's Move characteristic and 2 to the Attacks characteristic of this fighter's weapons until the end of the battle.

Zondara's Gravebreakers Abilities

RunemarkAbility
image2vector-2Hero[Double] Gravebreaking: Each friendly fighter with the Minion (Minion) runemark and the Zondara's Gravebreakers (image2vector-2) runemark that is within 3" of an objective can make a bonus attack action. Each other friendly fighter with the Zondara's Gravebreakers (image2vector-2) runemark and the Minion (Minion) runemark can make a bonus move action.
image2vector-2Agile[Triple] Devoted Strike: Add 2 to the Attacks and Strength characteristics of melee attack actions made by this fighter in this activation while that attack action targets an enemy fighter within 3" of a friendly fighter with the Zondara's Gravebreakers (image2vector-2) runemark and the Hero (Hero) runemark.
image2vector-2Hero[Quad] Blind Devotion: This fighter and a friendly fighter with the Zondara's Gravebreakers (image2vector-2) runemark and the Agile (Agile) runemark can each make either a bonus move action or a bonus attack action.

Sons of Velmorn Abilities

RunemarkAbility
Sons of VelmornChampion[Double] Sleepless Sentinel: Until the end of the battle round, friendly fighters with both the Sons of Velmorn runemark (Sons of Velmorn) and the Hero runemark (Hero) cannot be targeted while they are within 1" of this fighter.
Sons of VelmornMinion[Double] Sibling Rivalry: A fighter can only use this ability if another friendly fighter with both the Sons of Velmorn runemark (Sons of Velmorn) and the Minion runemark (Minion) has made an attack action in this battle round. Until the end of this fighter's activation, add 2 to the Attacks characteristic of melee attack actions made by this fighter.
Sons of VelmornHero[Triple] Deadly Command: Until the end of the battle round, add 1 to the Strength characteristic of melee attack actions made by visible friendly fighters with both the Sons of Velmorn runemark (Sons of Velmorn) and the Minion runemark (Minion) while they are within 8" of this fighter.

The Exiled Dead Abilities

RunemarkAbility
The Exiled DeadFrenzied[Double] Crackling Arcs: Roll a number of dice equal to the value of this ability. For each roll of 5+, pick a visible enemy fighter within 3" of this fighter. Allocate 1 damage point to that fighter for each friendly fighter with this ability’s runemarks within 3" of that fighter.
The Exiled DeadSentience[Double] Dread Puppetry: Pick a friendly fighter with both the Exiled Dead (The Exiled Dead) and Bulwark (Bulwark) runemarks and has not activated yet this battle round. You can activate that fighter immediately after this fighter’s activation ends.
The Exiled DeadHero[Triple] Dynamic Enhancer: Until the end of the battle round, add 1 to the Attacks characteristic of attack actions with a Range characteristic of 3 or less made by visible friendly fighters with both the Exiled Dead (The Exiled Dead) and Frenzied (Frenzied) runemarks while they are within 9" of this fighter.

The Crimson Court Abilities

RunemarkAbility
The Crimson Court[Double] The Thrill of the Hunt: If the next attack action made by this fighter this activation targets an enemy fighter with any damage points allocated to them, add 2 to the Attacks and Strength characteristics of that attack action.
The Crimson CourtHero[Double] Fiendish Lure: Until the end of the battle round, add 1 to the damage points allocated by each critical hit from attack actions made by friendly fighters that target an enemy fighter within 6" of this fighter

The Sepulchral Guard Abilities

RunemarkAbility
The Sepulchral Guard[Triple] Frightening Charge: A fighter can use this ability only if there is a visible enemy fighter within 6" of them. This fighter makes a bonus move action and must finish closer to the closest visible enemy fighter than they were at the start of that move action.

Soulblight Gravelords Thrallbands

Heroes

Wight King on Skeletal Steed

Spear
Range
2
Attacks
4
Strength
5
Damage (normal/crit)
2/5
Soulblight Gravelords
270
Move
8
Toughness
5
Wounds
28
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Vargoyle

Claws
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Soulblight Gravelords
260
Move
8
Toughness
4
Wounds
32
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Kastellan

Mace
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Soulblight Gravelords
260
Move
8
Toughness
5
Wounds
30
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Vampire Lord

Mace
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/6
Soulblight Gravelords
225
Move
5
Toughness
5
Wounds
25
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Wight King

Sword
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Soulblight Gravelords
155
Move
3
Toughness
5
Wounds
25
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Necromancer

Club
Range
2
Attacks
3
Strength
4
Damage (normal/crit)
1/4
Blast
Range
3/7
Attacks
2
Strength
3
Damage (normal/crit)
3/6
Soulblight Gravelords
145
Move
4
Toughness
3
Wounds
20
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Fighters

Blood Knight with Templar Blade

Sword
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/4
Soulblight Gravelords
205
Move
8
Toughness
5
Wounds
25
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Blood Knight with Templar Lance

Spear
Range
2
Attacks
3
Strength
5
Damage (normal/crit)
2/4
Soulblight Gravelords
200
Move
8
Toughness
5
Wounds
25
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Vargheist

Claws
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
1/4
Soulblight Gravelords
190
Move
8
Toughness
4
Wounds
28
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Vargskyr

Claws
Range
2
Attacks
2
Strength
5
Damage (normal/crit)
3/6
Soulblight Gravelords
185
Move
6
Toughness
4
Wounds
32
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Kosargi Nightguard

Axe
Range
2
Attacks
2
Strength
5
Damage (normal/crit)
2/5
Soulblight Gravelords
140
Move
4
Toughness
4
Wounds
30
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Vyrkos Blood-born

Sword
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
1/5
Soulblight Gravelords
135
Move
8
Toughness
3
Wounds
15
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Hell Knight

Sword
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
2/4
Soulblight Gravelords
160
Move
8
Toughness
4
Wounds
25
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Black Knight

Spear
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Soulblight Gravelords
125
Move
8
Toughness
4
Wounds
20
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Seneschal

Axe
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
2/4
Soulblight Gravelords
100
Move
3
Toughness
4
Wounds
15
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Skeleton Champion with Halberd

Axe
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Soulblight Gravelords
75
Move
3
Toughness
4
Wounds
12
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Skeleton Champion with Mace

Mace
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/3
Soulblight Gravelords
70
Move
3
Toughness
4
Wounds
12
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Grave Guard with Great Wight Blade

Sword
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
2/4
Soulblight Gravelords
65
Move
3
Toughness
3
Wounds
10
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Grave Guard with Wight Blade and Crypt Shield

Sword
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
1/4
Soulblight Gravelords
55
Move
3
Toughness
4
Wounds
10
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Skeleton with Ancient Blade

Sword
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
1/3
Soulblight Gravelords
40
Move
3
Toughness
4
Wounds
8
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Skeleton with Ancient Spear

Spear
Range
2
Attacks
2
Strength
3
Damage (normal/crit)
1/4
Soulblight Gravelords
40
Move
3
Toughness
4
Wounds
8
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Deadwalker Zombie

Unarmed
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/4
Soulblight Gravelords
40
Move
3
Toughness
3
Wounds
10
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Zondara's Gravebreakers

Bladeborn fighters

Zondara's Gravebreakers are from Warhammer Underworlds, so adhere to Bladeborn rules.

Hero

Zondara Rivenheart

Club
Range
2
Attacks
3
Strength
4
Damage (normal/crit)
1/4
Blast
Range
3/7
Attacks
2
Strength
3
Damage (normal/crit)
3/6
Soulblight Gravelords
170
Move
4
Toughness
4
Wounds
20
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Fighters

Lost Ferlain

Claws
Range
1
Attacks
5
Strength
4
Damage (normal/crit)
2/6
Soulblight Gravelords
195
Move
5
Toughness
4
Wounds
25
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Toyle

Axe
Range
2
Attacks
2
Strength
4
Damage (normal/crit)
2/3
Soulblight Gravelords
65
Move
3
Toughness
3
Wounds
10
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Cracktomb

Dagger
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/5
Soulblight Gravelords
55
Move
3
Toughness
3
Wounds
10
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Pikk

Axe
Range
2
Attacks
2
Strength
4
Damage (normal/crit)
1/4
Soulblight Gravelords
55
Move
3
Toughness
3
Wounds
10
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Sons Of Velmorn

Unwittingly, Morlak Velmorn damned himself and his line to an eternity of servitude to Nagash, the God of the Dead. Now Velmorn and his sons fight as deathless warriors, bound to endlessly struggle against those who would intrude on the ruins of his kingdom.

Bladeborn fighters

The Sons of Velmorn are from Warhammer Underworlds, so adhere to Bladeborn rules.

Hero

King Morlak Velmorn

Sword
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Soulblight Gravelords
160
Move
3
Toughness
5
Wounds
25
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Fighters

Sir Jedran Falseborn

Sword
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
2/5
Soulblight Gravelords
150
Move
3
Toughness
5
Wounds
30
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Thain Fourth-and-Last

Axe
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
2/4
Soulblight Gravelords
70
Move
3
Toughness
3
Wounds
10
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Marshal Faulk Velmorn

Sword
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
1/4
Soulblight Gravelords
65
Move
3
Toughness
4
Wounds
10
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Helmwar the Hewer

Axe
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
1/4
Soulblight Gravelords
60
Move
3
Toughness
4
Wounds
10
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The Exiled Dead

The vampire Deintalos harnesses what he has dubbed the Force Dynamic to animate his Arcwalkers and send them lurching into battle. He is aided in this by Prentice Marcoy, a fledgling Necromancer who would pay any price for more power.

Bladeborn fighters

The Exiled Dead are from Warhammer Underworlds, so adhere to Bladeborn rules.

Hero

Deintalos the Exile

Mace
Range
2
Attacks
4
Strength
4
Damage (normal/crit)
2/4
Blast
Range
3/7
Attacks
2
Strength
6
Damage (normal/crit)
3/6
Soulblight Gravelords
210
Move
4
Toughness
4
Wounds
25
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Fighters

Coyl

Unarmed
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
1/4
Soulblight Gravelords
70
Move
4
Toughness
3
Wounds
10
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Prentice Marcov

Dagger
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
1/3
Soulblight Gravelords
70
Move
4
Toughness
3
Wounds
15
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Ione

Dagger
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Soulblight Gravelords
60
Move
4
Toughness
3
Wounds
10
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Bault

Unarmed
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Soulblight Gravelords
60
Move
4
Toughness
3
Wounds
10
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Vlash

Club
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Soulblight Gravelords
60
Move
4
Toughness
3
Wounds
10
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Regulus

Axe
Range
2
Attacks
2
Strength
4
Damage (normal/crit)
1/4
Soulblight Gravelords
45
Move
3
Toughness
3
Wounds
10
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The Crimson Court

Led by the charismatic Prince Duvalle, the Crimson Court are a clique of vampires obsessed with the hunt. Having slaked their thirsts the realms-over, they have now set their sites on the living mountain of Beastgrave and the warriors who battle within.

Bladeborn fighters

The Crimson Court are from Warhammer Underworlds, so adhere to Bladeborn rules.

Hero

Prince Duvalle

Sword
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/6
Soulblight Gravelords
210
Move
5
Toughness
4
Wounds
26
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Fighters

Gorath the Enforcer

Mace
Range
2
Attacks
2
Strength
4
Damage (normal/crit)
3/6
Soulblight Gravelords
130
Move
5
Toughness
4
Wounds
18
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Ennias Curse-Born

Mace
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/4
Soulblight Gravelords
120
Move
6
Toughness
3
Wounds
16
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Vellas Von Faine

Sword
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/5
Soulblight Gravelords
105
Move
5
Toughness
4
Wounds
16
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The Sepulchral Guard

The Sepulchal Guard haunt the Mirrored City of Shadespire, cursed by Nagash so that they might fully appreciate their horror. Led by the Sepulchral Warden, the former Lord-Marshal of the city, they fall upon and slay interlopers with an unsettling swiftness.

Bladeborn fighters

The Sepulchral Guard are from Warhammer Underworlds, so adhere to Bladeborn rules.

Hero

The Sepulchral Warden

Sword
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
2/5
Soulblight Gravelords
120
Move
3
Toughness
4
Wounds
18
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Fighters

The Prince of Dust

Mace
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
2/4
Soulblight Gravelords
105
Move
3
Toughness
4
Wounds
14
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The Champion

Sword
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/5
Soulblight Gravelords
75
Move
3
Toughness
3
Wounds
14
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Petitioner with Sword and shield

Sword
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
1/3
Soulblight Gravelords
60
Move
3
Toughness
4
Wounds
10
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Special Rule

You can include the Petitioner with Sword and Shield up to 2 times in your warband or warband roster, instead of only once.

The Harvester

Scythe
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Soulblight Gravelords
50
Move
3
Toughness
3
Wounds
10
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Petitioner with Sword

Sword
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
1/3
Soulblight Gravelords
40
Move
3
Toughness
3
Wounds
10
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