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· 3 min read
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Added a new section: Before the Gnarlwood. This has a collection of narrative battles that are fun and playable, but from the previous edition of Warcry.

The Purge of Anvilgard

This narrative campaign is for 2 players. One takes the roles of Ven Brecht, a staunch and indomitable Lord-Veritant of the Anvils of Heldenhammer Stormcast Eternals, and the other, the villainous Blackscale Coil. Playing through this campaign, both players will have fun second guessing each other as Ven Brecht investigates the city of Anvilgard, unearthing clues as to the Coil's identity and then confronting one of their crimelords in his hideout!

The Forlorn Hope

This narrative campaign is also for 2 players and sees the Lumineth Realm-lords face off against the Ossiarch Bonereapers. In this campaign, players will be able to use named characters from the lore of the Mortal Realms who would be much too powerful in a regular Warcry campaign. The campaign sees the Light of Eltharion leading a force to the very edge of Hysh to stop a fell ritual being enacted by Arkhan the Black.

The Depths of Sylontum

In this narrative campaign, 2 teams are pitted against one another. One consists of the Daemons of Chaos united under the banner of Be'lakor the Dark Master - the other is the Emerald Host Nighthaunt that guard the Sanctum of Anguish, the resting place of Lady Olynder's skeletal remains. This campaign ends with a Coalition of Death battle that involves all the players.

The Rat Hunters

This narrative campaign differs to the rest because it is played either collaboratively by 2 players or solo. In both cases, the players take control of the mercenaries hired by the powers of Excelsis to rid the city of the verminous skaven. The skaven are not controlled by another player but by the game!

A Fool's Trove in Ulfenkarn

In this narrative campaign, 4 players each command a band of treasure hunters in search of the Ven Silveren estate in Ulfenkarn. In every battle, when night falls, the dead will rise out of the ground and attack anyone foolish enough to stray too close. The final battle is a Triumph & Treachery battle that involves all 4 players.

War of the Morruk Hills

This narrative campaign for 2 players has a more military feel than the others. Following on from the events in War at Amberstone Watch, one player takes the role of the Thunderstrike Stormcasts and the other the Kruleboyz as the two sides do battle over a series of locations around Amberstone Watch until one side emerges victorious.

· One min read
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Lists

Some sections of Warcrier are incomplete, and others, such as Bladeborn fighters, don't have full rules coverage. These are now clear to see, and include the appropriate source document (eg Expansion or White Dwarf edition) where the rules can be found.

Thanks to Hendrik for the suggestion and putting the initial lists together!

Added

· One min read
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Added dynamic abilities list

Building a warband roster will now generate Abilities for your selected fighters!

This feature is using a newly created data source, so please report any errors you find. If there are any bugs, report them on the discord (link in the footer). Also, this does not currently support Cities of Sigmar... I'm still working that one out.

I've also added a set of options in the Roster panel. This will allow for some different viewing and printing preferences.

· One min read
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Added

  • Added the majority remaining background tables, sourced from Tome of Champions 2021, Red Harvest and White Dwarf.
  • Added some warband-specific quests from White Dwarf.

· One min read
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Big news: Warcier now supports building lists!

When browsing fighters, you can now add a fighter to your warband. This is accessible in the bottom right (the 'list' button). This warband list is persistent, meaning it won't delete when you browse the website or close your browser.

It currently doesn't have validation (you can add any fighter) but it does count the points total. There is a print option that will open up a new tab with print-friendly fighter cards. These should fit 10 to an A4 page.

Each fighter now has a link to OptimalGameState's Fighter Card builder, so you can add your own fighter images or change a fighter's stats during a campaign.

In the future I will be adding list validation and dynamic Ability tables!

· One min read
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All fighter cards are now data-driven and rendered dynamically. These will now be parseable and easier to read, and are all updated with the latest FAQs.

They will also appear in search. There are some issue still with search, with the 'heading' result (# style icon on left) just linking to the page, but the 'content' result (= style icon) will link to the fighter card.