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Beasts of Chaos

The Beasts of Chaos are savage, malevolent beings that dwell in the wild places of the realms and believe themselves to be the purest embodiment of anarchy and ruin. When roused to a killing frenzy, they sweep across the land in vast, despoiling hordes, tearing down cities and indulging their bestial bloodlust through acts of terrible slaughter.

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Reaction

RunemarkReaction
Beasts of ChaosBrute Resilience: A fighter can make this reaction when they are targeted by a melee attack action but before the hit rolls are made. Subtract 1 from the damage points allocated to this fighter by each hit from that attack action (to a minimum of 1).

Abilities

Fighter Abilities

RunemarkAbility
Beasts of Chaos[Double] Brayherd Ambush: A fighter can only use this ability if it is the first battle round. This fighter can make a bonus move action up to a number of inches equal to the value of this ability.
Beasts of ChaosBrute[Double] Bloodgorge: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by them this activation. Remove a number of damage points allocated to this fighter up to the value of this ability.
Beasts of ChaosBerserker[Triple] Petrifying Gaze: Pick a visible enemy fighter within 8" of this fighter and roll a dice. On a roll of 2+, allocate a number of damage points to that fighter equal to the roll. In addition, until the end of the battle round, subtract 1 from the Move characteristic of that fighter (to a minimum of 1).
Beasts of ChaosWarrior[Triple] Bestial Charge: Until the end of this fighter’s activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to the value of this ability.
Beasts of ChaosScout[Triple] Volley of Arrows: Add half the value of this ability (rounding up) to the Attacks characteristic of the next missile attack action made by this fighter in this activation.
Beasts of ChaosDestroyer[Triple] Bring Down the Storm: Pick a visible enemy fighter within 20" of this fighter and roll a dice. On a roll of 2+, allocate a number of damage points to that fighter equal to the value of this ability.

Hero Abilities

RunemarkAbility
Beasts of ChaosHero[Double] Rip, Gore and Tear!: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by them this activation. This fighter makes a bonus move action or a bonus attack action.
Beasts of ChaosHeroMystic[Double] Devolve: Pick a visible enemy fighter within 6" of this fighter. That enemy fighter makes a bonus move action directly towards this fighter, as if they were jumping, a number of inches equal to the value of this ability. When doing so, they can move away from enemy fighters within 1" at the start of that move action.
Beasts of ChaosHeroChampion[Triple] Grisly Trophy: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by them this activation. Until the end of the battle round, add 1 to the Attacks characteristic of melee attack actions made by visible friendly fighters while they are within 9" of this fighter.
Beasts of ChaosHeroDestroyer[Quad] Empowering Lightning: Remove a number of damage points up to the value of this ability allocated to each friendly fighter with both the Beasts of Chaos (Beasts of Chaos) faction runemark and the Destroyer (Destroyer ) runemark within 9" of this fighter.

Grashrak's Despoilers Abilities

RunemarkAbility
Grashrak's DespoilersHero[Quad] Savage Bolt: Pick a visible enemy fighter within 12" of this fighter. Allocate a number of damage points equal to the value of this ability to tht fighter. Then, roll a dice. On a 2+, that fighter cannot activate this round.

Beasts of Chaos Wild Stalkers

Heroes

Doombull

Axe
Range
1
Attacks
4
Strength
5
Damage (normal/crit)
3/8
Beasts of Chaos
280
Move
5
Toughness
4
Wounds
38
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Dragon Ogor Shaggoth

Axe
Range
2
Attacks
3
Strength
5
Damage (normal/crit)
3/6
Beasts of Chaos
260
Move
6
Toughness
4
Wounds
35
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Bloodkine with Paired Bullgor Axes

Axe
Range
1
Attacks
5
Strength
5
Damage (normal/crit)
2/5
Beasts of Chaos
245
Move
5
Toughness
4
Wounds
35
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Bloodkine with Bullgor Great Axe

Axe
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
3/8
Beasts of Chaos
235
Move
5
Toughness
4
Wounds
35
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Bloodkine with Bullgor Axe and Bullshield

Axe
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
2/5
Beasts of Chaos
215
Move
5
Toughness
5
Wounds
35
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Gorehoof

Spear
Range
2
Attacks
3
Strength
4
Damage (normal/crit)
2/4
Beasts of Chaos
185
Move
10
Toughness
4
Wounds
22
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Beastlord

Axe
Range
1
Attacks
5
Strength
4
Damage (normal/crit)
2/4
Beasts of Chaos
180
Move
5
Toughness
4
Wounds
22
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Gouge-horn

Axe
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Beasts of Chaos
155
Move
5
Toughness
4
Wounds
16
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Great Bray-Shaman

Club
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Blast
Range
3/7
Attacks
2
Strength
3
Damage (normal/crit)
3/6
Beasts of Chaos
145
Move
5
Toughness
4
Wounds
20
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Foe-render

Axe
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/4
Beasts of Chaos
140
Move
5
Toughness
4
Wounds
15
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Ungor Raider Halfhorn

Sword
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
2/4
Ranged
Range
3/15
Attacks
2
Strength
3
Damage (normal/crit)
1/3
Beasts of Chaos
120
Move
5
Toughness
3
Wounds
12
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Ungor Halfhorn

Sword
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
2/4
Beasts of Chaos
95
Move
5
Toughness
4
Wounds
12
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Fighters

Cockatrice

Claws
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Beasts of Chaos
250
Move
10
Toughness
4
Wounds
30
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Dragon Ogor with Paired Ancient Weapons

Club
Range
1
Attacks
5
Strength
4
Damage (normal/crit)
2/4
Beasts of Chaos
210
Move
6
Toughness
4
Wounds
30
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Dragon Ogor with Draconic War-glaive

Spear
Range
2
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Beasts of Chaos
205
Move
6
Toughness
4
Wounds
30
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Dragon Ogor with Draconic Crusher

Club
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
3/6
Beasts of Chaos
200
Move
6
Toughness
4
Wounds
30
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Bullgor with Bullgor Great Axe

Axe
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
3/6
Beasts of Chaos
195
Move
5
Toughness
4
Wounds
30
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Bullgor with Paired Bullgor Axes

Axe
Range
1
Attacks
4
Strength
5
Damage (normal/crit)
2/4
Beasts of Chaos
185
Move
5
Toughness
4
Wounds
30
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Bullgor with Axe and Bullshield

Axe
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
2/4
Beasts of Chaos
175
Move
5
Toughness
5
Wounds
30
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Centigor

Spear
Range
2
Attacks
2
Strength
4
Damage (normal/crit)
1/4
Beasts of Chaos
120
Move
10
Toughness
4
Wounds
18
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Bestigor

Axe
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
2/4
Beasts of Chaos
100
Move
5
Toughness
4
Wounds
12
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Ungor Raider

Sword
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/3
Ranged
Range
3/15
Attacks
2
Strength
3
Damage (normal/crit)
1/3
Beasts of Chaos
90
Move
5
Toughness
3
Wounds
8
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Gor with Gor Blade and Beastshield

Axe
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/3
Beasts of Chaos
65
Move
5
Toughness
4
Wounds
10
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Gor with Pair of Gor Blades

Axe
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
1/3
Beasts of Chaos
60
Move
5
Toughness
3
Wounds
10
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Ungor with Gnarled Shortspear and Half-shield

Spear
Range
2
Attacks
2
Strength
3
Damage (normal/crit)
1/4
Beasts of Chaos
60
Move
5
Toughness
4
Wounds
8
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Ungor with Ungor Blade and Half-shield

Club
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/3
Beasts of Chaos
60
Move
5
Toughness
4
Wounds
8
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Grashrak's Despoilers

This band of cruel-hearted raiders and brutal killers are led by the Bray-Shaman Grashrak Fellhoof into battle, for he always guides them to a fine feast of slaughter, plunder and despoilment.

Bladeborn fighters

Grashrak's Despoilers are from Warhammer Underworlds, so adhere to Bladeborn rules.

Hero

Grashrak Fellhoof

Club
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
2/4
Blast
Range
3/7
Attacks
2
Strength
3
Damage (normal/crit)
3/6
Beasts of Chaos
205
Move
5
Toughness
4
Wounds
25
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Fighters

Draknar

Axe
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
2/5
Beasts of Chaos
135
Move
5
Toughness
4
Wounds
18
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Korsh 'the Sneak'

Spear
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Beasts of Chaos
65
Move
5
Toughness
3
Wounds
10
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Murghoth Half-Horn

Spear
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Beasts of Chaos
65
Move
5
Toughness
3
Wounds
10
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Ushkor

Dagger
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/3
Ranged
Range
3/15
Attacks
2
Strength
3
Damage (normal/crit)
1/3
Beasts of Chaos
80
Move
5
Toughness
3
Wounds
10
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Gnarl

Dagger
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/3
Ranged
Range
3/15
Attacks
2
Strength
3
Damage (normal/crit)
1/3
Beasts of Chaos
80
Move
5
Toughness
3
Wounds
10
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