Slaves To Darkness
The conquering tribes of the Slaves to Darkness can be found across the length and breadth of the Mortal Realms, bringing corruption and ruin to the lands of their enemies. These merciless mortals tread the Path to Glory, a road paved with corpses that will end in either ascension to daemonhood or a hideous, tortuous demise.
Updates
- FAQ Update 27/09/24
- FAQ Update 09/05/24
- Points changes:
- Chaos Marauder with Barbarian Axe and Darkwood Shield (+5)
- Chaos Marauder with Barbarian Flail (+10)
- Crimson Kheira (-20)
- Dour Cragan (-15)
- Gorl Spinehammer (-15)
- Grundann Blood-Eye (-15)
- Jagathra (-10)
- Khagra the Usurper (-5)
- Lupan Longcut (-10)
- Ollo (-30)
- Razek Godblessed (-30)
- Shond Head-Claimer (-15)
- Theddra Skull-scryer (-30)
- Zarshia Bittersoul (-5)
- Exalted Champion and Chaos Chosen removed.
- Added:
- Chaos Chosen Exalted Champion
- Thorakon with Goroan Falchion and Shield
- Thorakon with Goroan Great Axe
- Chaos Chosen
- Ogroid Theridon with Goroan Falchion and Shield
- Ogroid Theridon with Goroan Great Axe
- Added Unleashed Savagery abiliy.
Reaction
Runemark | Reaction |
---|---|
Boon of Fortitude: A fighter can make this reaction after they are targeted by a melee attack action but before the hit rolls are made. Remove 3 damage points allocated to this fighter. |
Abilities
Fighter Abilities
Runemark | Ability |
---|---|
[Double] Imbued with Dark Power: Until the end of this fighter's activation, add the value of this ability to the Strength characteristic of melee attack actions made by this fighter. | |
[Double] Throw Javelin: Pick a visible enemy fighter within 6" of this fighter and roll a dice. On a roll of 3-4, allocate 1 damage point to that fighter. On a roll of 5+, allocate a number of damage points to that fighter equal to the value of this ability. | |
[Double] Shield Ram: Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter and roll a dice. On a roll of 2-5, allocate 2 damage points to that fighter. On a roll of 6, allocate a number of damage points to that fighter equal to the value of this ability. | |
[Double] Unleashed Savagery: A fighter can only use this ability once per battle. Roll a number of dice equal to the value of this ability. For each roll of 4+, add 1 to the Strength and Attacks characteristics of the next melee attack action made by this fighter this activation. Add 1 to each roll if there is a visible friendly Ogroid Myrmidon within 6" of this fighter. | |
[Triple] Trampling Hooves: Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to the value of this ability. | |
[Quad] Lead the Slaughter: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by them this activation. Until the end of the battle round, add 3 to the Attacks characteristic of melee attack actions made by visible friendly fighters while they are within 6" of this fighter. |
Hero Abilities
Runemark | Ability |
---|---|
[Double] Daemonic Power: Pick a visible friendly fighter within 8" of this fighter. Until the end of the battle round, add 1 to the Strength and Attacks characteristics of the next melee attack action made by that fighter. | |
[Double] Relentless Killers: Add half the value of this ability (rounding up) to the Attacks characteristic of the next melee attack action made by this fighter in this activation. | |
[Triple] Spurred by the Gods: Until the end of the battle round, add 1 to the Attacks characteristic of melee attack actions made by friendly fighters while they are within 3" of this fighter. | |
[Triple] Knights of Chaos: Until the end of the battle round, add 2 to the Move characteristic of friendly fighters with the Mount () runemark and a Toughness characteristic of 5 or more. | |
[Triple] Champion of Darkness: A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by them this activation. This fighter makes a bonus move action. Then, they can make a bonus attack action. | |
[Quad] Deathblow: Add the value of this ability to the damage points allocated to enemy fighters by each hit and critical hit from the next melee attack action made by this fighter in this activation. |
Gnarlspirit Pack Abilities
Runemark | Ability |
---|---|
[Double] Unleash: Until the end of the battle round, add 1 to this fighter's Move characteristic, add 1 to the Attacks characteristic of melee attack actions made by this fighter, and this fighter has the Beast runemark (). | |
[Triple] Self-Command: Until the end of the battle round, add 1 to the Toughness characteristic of this fighter and add 1 to the damage points allocated to enemy fighters by each hit and critical hit from melee attack actions made by this fighter. | |
[Quad] In Control: Each other friendly fighter with the Gnarlspirit Pack runemark () can make a bonus move action or a bonus attack action (some can make a bonus move action and others can make a bonus attack action). |
Khagra's Ravagers Abilities
Runemark | Ability |
---|---|
[Double] Spite-tongue Curse: Pick a visible enemy fighter within 9" of this fighter and roll a number of dice equal to the value of this ability. For each 4+, allocate 1 damage point to that fighter. For each 1, allocate 1 damage point to this fighter. | |
[Triple] Mask of Darkness: Pick a friendly fighter with the Khagra's Ravagers runemark () within 12" of this fighter. Remove that fighter from the battlefield and then immediately set them up anywhere on the battlefield within 6" of this fighter. | |
[Quad] Desecration: This fighter makes a bonus attack action. In addition, if this fighter is within 3" of any objective markers, add half the value of this ability (rounding up) to the Attacks and Strength characteristics of that attack action. |
Godsworn Hunt Abilities
Runemark | Ability |
---|---|
[Double] Hunting Hound: Pick a visible friendly fighter with both the Godsworn Hunt runemark () and the Beast runemark () within 6" of this fighter. That fighter makes a bonus move action. | |
[Triple] Enfeeble: Pick a visible enemy fighter within 12" of this fighter and roll a dice. Until the end of the battle round, subtract the value of the roll from the Toughness characteristic of that fight (to a minimum of 1). | |
[Quad] Oathsworn Attack: This fighter makes a bonus attack action. In addition, add half the value of this ability (rounding up) to the Attacks characteristic of that attack action. |
Slaves To Darkness Swordbands
Heroes
Fighters
Gnarlspirit Pack
More ferocious even than the Darkoath tribes from which they originally hail, the Gnarlspirit Pack are driven by malign spirits who rage ceaselessly in their minds, imbuing them with fell strength and driving them to slaughter. Sarrakkar Blackwing leads this pack and intercedes with these spirits, interpreting their desires and making mighty oaths to the Chaos Gods.
The Gnarlspirit Pack are from Warhammer Underworlds, so adhere to Bladeborn rules.
Hero
Fighters
Khagra's Ravagers
Though the sorcerer Zarshia Bittersoul once led this warband, her sister Khagra's ambitions reached far indeed. Now the Usurper directs their actions, but she may well come to rue the face that Zarshia has thus far been suffered to live...
Khagra's Ravagers are from Warhammer Underworlds, so adhere to Bladeborn rules.
Hero
Fighters
Godsworn Hunt
Guided by searing visions of conquest and glory, the God-speaker known as Theddra Skull-Scryer leads warriors from the Tribe of the Blackfang through a combination of ruthlessness and awesome displays of gods-given power.
The Godsworn Hunt are from Warhammer Underworlds, so adhere to Bladeborn rules.