Disciples Of Tzeentch: Arcanites
From the shadows of civilisation, the Arcanite cabals weave sinister plots and twist the strands of fate according to the desires of their master, Tzeentch. When called to war, throngs of sorcerous cultists fight alongside trilling beastkin and mutated mortal champions, stoking the flames of change through their arcane mastery.
Updates
- FAQ Update 27/09/24
- FAQ Update 09/05/24
- Points changes:
- Eyes of the Nine Blue Horror (+5)
- K’charik (-10)
- Narvia (-35)
- Turosh (-35)
- Vortemis the All-seeing (-45)
- Points changes:
- Kairic Acolyte with Cursed Blade and Arcanite Shield (-20)
- Kairic Acolyte with Cursed Glaive and Arcanite Shield (-20)
- Kairic Acolyte with Paired Cursed Blades (-15)
- Kairic Acolyte with Vulcharc (-20)
Reaction
Runemark | Reaction |
---|---|
Twist of Fate: A fighter can make this reaction after they are targeted by an attack action but before the hit rolls are made. Pick one of the hit rolls, and change the value of one of your [doubles] to that value. |
Abilities
Fighter Abilities
Runemark | Ability |
---|---|
[Double] Uttered Words of Arcane Power: Add 1 to the Attacks and Strength characteristics of the next melee attack action made by this fighter in this activation. | |
[Double] Vicious Beak: Pick a visible enemy fighter within 1" of this fighter and roll a number of dice equal to the value of this ability. For each roll of 4+, allocate 1 damage point to that fighter. | |
[Double] Vulcharc: Pick an enemy fighter within 20" of this fighter. Until the end of the battle round, that fighter cannot make disengage actions. | |
[Triple] Guided by the Future: Add half the value of this ability (rounding up) to the damage points allocated to enemy fighters by each hit and critical hit from the next attack action made by this fighter in this activation that targets an enemy fighter that has not activated this battle round. | |
[Triple] Guided by the Past: Add the value of this ability to the damage points allocated to enemy fighters by each hit and critical hit from the next melee attack action made by this fighter in this activation that targets an enemy fighter that has activated this battle round. |
Hero Abilities
Runemark | Ability |
---|---|
[Double] Locus of Sorcery: Add half the value of this ability (rounding up) to the Strength characteristic of the next missile attack action made by this fighter in this activation. | |
[Double] Brutal Rage: A fighter can only use this ability if 15 or more damage points have been allocated to them. Until the end of the battle, add 1 to the Attacks characteristic of melee attack actions made by this fighter. | |
[Triple] Master of Destiny: Until the end of the battle round, add the value of this ability to the value of other abilities (to a maximum of 6) used by friendly fighters within 12" of this fighter. | |
[Triple] Warptongue Blade: Pick a visible enemy fighter within 1" of this fighter and roll a number of dice equal to the value of this ability. For each roll of 2-5, allocate 1 damage point to that fighter. For each roll of 6, allocate 3 damage points to that fighter. | |
[Quad] Lord of Fate: Until the end of the battle round, add 1 to the Attacks characteristic of melee attack actions made by visible friendly fighters while they are within 9" of this fighter. |
Eyes of the Nine Abilities
Runemark | Ability |
---|---|
[Double] Split Into Brimstone Horrors: A fighter can use this ability only if they have 1 or more damage points allocated to them. Set up 1 new fighter with both the Eyes of the Nine runemark () and the Minion runemark () on the battlefield within 3" of this fighter. Then, this fighter is taken down. | |
[Triple] Cleaving Strike: Add half the value of this ability (rounding up) to the number of damage points allocated by each hit and critical hit from the next attack action made by this fighter this activation that has a Range characteristic of 3 or less. | |
[Quad] Empowered Bolts: This fighter makes a bonus attack action. In addition, if that attack action has the Blast runemark (), add half the value of this ability (rounding up) to the Attacks and Strength characteristic of that attack action. |
Tzeentch Arcanite Covens
Heroes
Fighters
Eyes of the Nine
Agents of the Gaunt Summoners, the Eyes of the Nine seek out artefacts suffused with realm magics that they can corrupt with Tzeentchian energy, and with these ensorcelled lodestones plot to tether the Silver Towers to reality.
The Eyes of the Nine are from Warhammer Underworlds, so adhere to Bladeborn rules.
Hero
Fighters
Eyes of the Nine Brimstone Horrors is a special type of fighter that can only be set up on the battlefield through the 'Split Into Brimstone Horrors' ability. This means that you cannot add this fighter to your warband when picking your warband for a battle, and if your warband is embarked on a campaign, you cannot add this fighter to your warband roster.