The feral fiends that make up a Gorger Mawpack are pariahs even amongst the hungriest heavyweights of ogor society. Cursed to never find relief from their eternal hunger, damned to taste no satisfaction in the feast, Gorgers are malformed, malicious, and malnourished beasts – quite literally gutless, at least by mawtribe standards.
Packs of Gorgers prowl on the outskirts of mawtribe camps, squeeze through the open caves where ogors discard their leftovers, and lope after their prey with appalling feral intent, led by mighty Clawbacks. They’ve been drawn to the Gnarlwood in unprecedented numbers by the eruption of the Mawpits, which they believe are a manifestation of the Gulping God.
|Rending Bite: A fighter can make this reaction after they are targeted by a melee attack action but before the hit rolls are made. If none of the hit rolls from that attack action result in a critical hit, allocate 6 damage points to the attacking fighter.|
|[Double] Bounding Leaps: A fighter can only use this ability if there is a visible enemy fighter within 6" of them. This fighter makes a bonus move action and must finish closer to the closest visible enemy fighter than they were at the start of that move action.|
|[Double] Glimmer of Consciousness: Until the start of the next battle round, this fighter is not considered to have the Beast () runemark. If this fighter is carrying treasure at the start of the next battle round, it drops that treasure.|
|[Double] Unnatural Force: Until the end of this fighter's activation, add 1 to the damage points allocated to enemy fighters by each hit and critical hit from melee attack actions made by this fighter.|
|[Triple] Agonising Roar: Roll a dice for each enemy fighter within 6" of this fighter. On a roll of 4+, until the end of the battle round, the fighter being rolled for cannot make disengage actions.|
|[Triple] Maddened Blows: Until the end of this fighter's activation, hit rolls for attack actions made by this fighter score a critical hit on a roll of 5+.|
|[Quad] Starving Rampage: Until the end of the battle round, this fighter is considered to have the Beast () runemark. If this fighter is carrying treasure, they drop that treasure. This fighter can make 1 bonus melee attack action for each visible enemy fighter within 1" of them. Each of these attack actions must target a different fighter.|