Skip to main content

Slaves To Darkness

The conquering tribes of the Slaves to Darkness can be found across the length and breadth of the Mortal Realms, bringing corruption and ruin to the lands of their enemies. These merciless mortals tread the Path to Glory, a road paved with corpses that will end in either ascension to daemonhood or a hideous, tortuous demise.

Updates
  • Points changes:
    • Chaos Marauder with Barbarian Axe and Darkwood Shield (+5)
    • Chaos Marauder with Barbarian Flail (+10)
    • Crimson Kheira (-20)
    • Dour Cragan (-15)
    • Gorl Spinehammer (-15)
    • Grundann Blood-Eye (-15)
    • Jagathra (-10)
    • Khagra the Usurper (-5)
    • Lupan Longcut (-10)
    • Ollo (-30)
    • Razek Godblessed (-30)
    • Shond Head-Claimer (-15)
    • Theddra Skull-scryer (-30)
    • Zarshia Bittersoul (-5)
Your warband could be featured here! Submit your photo

Reaction

RunemarkReaction
Slaves to DarknessBoon of Fortitude: A fighter can make this reaction after they are targeted by a melee attack action but before the hit rolls are made. Remove 3 damage points allocated to this fighter.

Abilities

Fighter Abilities

RunemarkAbility
Slaves to Darkness[Double] Imbued with Dark Power: Until the end of this fighter's activation, add the value of this ability to the Strength characteristic of melee attack actions made by this fighter.
Slaves to DarknessScout[Double] Throw Javelin: Pick a visible enemy fighter within 6" of this fighter and roll a dice. On a roll of 3-4, allocate 1 damage point to that fighter. On a roll of 5+, allocate a number of damage points to that fighter equal to the value of this ability.
Slaves to DarknessBulwark[Double] Shield Ram: Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter and roll a dice. On a roll of 2-5, allocate 2 damage points to that fighter. On a roll of 6, allocate a number of damage points to that fighter equal to the value of this ability.
Slaves to DarknessFerocious[Double] Unleashed Savagery: A fighter can only use this ability once per battle. Roll a number of dice equal to the value of this ability. For each roll of 4+, add 1 to the Strength and Attacks characteristics of the next melee attack action made by this fighter this activation. Add 1 to each roll if there is a visible friendly Ogroid Myrmidon within 6" of this fighter.
Slaves to DarknessMount[Triple] Trampling Hooves: Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to the value of this ability.
Slaves to DarknessWarrior[Quad] Lead the Slaughter: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by them this activation. Until the end of the battle round, add 3 to the Attacks characteristic of melee attack actions made by visible friendly fighters while they are within 6" of this fighter.

Hero Abilities

RunemarkAbility
Slaves to DarknessHeroMystic[Double] Daemonic Power: Pick a visible friendly fighter within 8" of this fighter. Until the end of the battle round, add 1 to the Strength and Attacks characteristics of the next melee attack action made by that fighter.
Slaves to DarknessHeroTerrifying[Double] Relentless Killers: Add half the value of this ability (rounding up) to the Attacks characteristic of the next melee attack action made by this fighter in this activation.
Slaves to DarknessHeroChampion[Triple] Spurred by the Gods: Until the end of the battle round, add 1 to the Attacks characteristic of melee attack actions made by friendly fighters while they are within 3" of this fighter.
Slaves to DarknessHeroAgile[Triple] Knights of Chaos: Until the end of the battle round, add 2 to the Move characteristic of friendly fighters with the Mount (Mount) runemark and a Toughness characteristic of 5 or more.
Slaves to DarknessHero[Triple] Champion of Darkness: A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by them this activation. This fighter makes a bonus move action. Then, they can make a bonus attack action.
Slaves to DarknessHeroElite[Quad] Deathblow: Add the value of this ability to the damage points allocated to enemy fighters by each hit and critical hit from the next melee attack action made by this fighter in this activation.

Gnarlspirit Pack Abilities

RunemarkAbility
Gnarlspirit Pack[Double] Unleash: Until the end of the battle round, add 1 to this fighter's Move characteristic, add 1 to the Attacks characteristic of melee attack actions made by this fighter, and this fighter has the Beast runemark (Beast).
Gnarlspirit Pack[Triple] Self-Command: Until the end of the battle round, add 1 to the Toughness characteristic of this fighter and add 1 to the damage points allocated to enemy fighters by each hit and critical hit from melee attack actions made by this fighter.
Gnarlspirit Pack[Quad] In Control: Each other friendly fighter with the Gnarlspirit Pack runemark (Gnarlspirit Pack) can make a bonus move action or a bonus attack action (some can make a bonus move action and others can make a bonus attack action).

Khagra's Ravagers Abilities

RunemarkAbility
Khagra's RavagersMystic[Double] Spite-tongue Curse: Pick a visible enemy fighter within 9" of this fighter and roll a number of dice equal to the value of this ability. For each 4+, allocate 1 damage point to that fighter. For each 1, allocate 1 damage point to this fighter.
Khagra's RavagersMystic[Triple] Mask of Darkness: Pick a friendly fighter with the Khagra's Ravagers runemark (Khagra's Ravagers) within 12" of this fighter. Remove that fighter from the battlefield and then immediately set them up anywhere on the battlefield within 6" of this fighter.
Khagra's Ravagers[Quad] Desecration: This fighter makes a bonus attack action. In addition, if this fighter is within 3" of any objective markers, add half the value of this ability (rounding up) to the Attacks and Strength characteristics of that attack action.

Godsworn Hunt Abilities

RunemarkAbility
Godsworn HuntTrapper[Double] Hunting Hound: Pick a visible friendly fighter with both the Godsworn Hunt runemark (Godsworn Hunt) and the Beast runemark (Beast) within 6" of this fighter. That fighter makes a bonus move action.
Godsworn HuntHero[Triple] Enfeeble: Pick a visible enemy fighter within 12" of this fighter and roll a dice. Until the end of the battle round, subtract the value of the roll from the Toughness characteristic of that fight (to a minimum of 1).
Godsworn Hunt[Quad] Oathsworn Attack: This fighter makes a bonus attack action. In addition, add half the value of this ability (rounding up) to the Attacks characteristic of that attack action.

Slaves To Darkness Swordbands

Heroes

Chaos Lord on Karkadrak

Spear
Range
2
Attacks
5
Strength
5
Damage (normal/crit)
3/5
Slaves to Darkness
375
Move
8
Toughness
6
Wounds
38
Your Warband Roster Add to Warband
Open in new window Customise Card

Varanguard with Ensorcelled weapon

Axe
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
3/5
Slaves to Darkness
290
Move
10
Toughness
6
Wounds
30
Your Warband Roster Add to Warband
Open in new window Customise Card

Varanguard with Daemonforged Blade

Sword
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
3/6
Slaves to Darkness
285
Move
10
Toughness
6
Wounds
30
Your Warband Roster Add to Warband
Open in new window Customise Card

Chaos Lord on Daemonic Mount

Axe
Range
1
Attacks
5
Strength
4
Damage (normal/crit)
2/4
Slaves to Darkness
285
Move
10
Toughness
5
Wounds
32
Your Warband Roster Add to Warband
Open in new window Customise Card

Varanguard with Fellspear

Spear
Range
2
Attacks
4
Strength
4
Damage (normal/crit)
2/6
Slaves to Darkness
280
Move
10
Toughness
6
Wounds
30
Your Warband Roster Add to Warband
Open in new window Customise Card

Thorakon with Goroan Great Axe

Axe
Range
2
Attacks
4
Strength
5
Damage (normal/crit)
3/6
Slaves to Darkness
275
Move
5
Toughness
5
Wounds
28
Your Warband Roster Add to Warband
Open in new window Customise Card

Doom Knight

Bolas
Range
2
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Slaves to Darkness
250
Move
10
Toughness
6
Wounds
26
Your Warband Roster Add to Warband
Open in new window Customise Card

Horsemaster

Axe
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/4
Slaves to Darkness
215
Move
10
Toughness
4
Wounds
22
Your Warband Roster Add to Warband
Open in new window Customise Card

Chaos Lord

Spear
Range
2
Attacks
4
Strength
5
Damage (normal/crit)
2/5
Slaves to Darkness
210
Move
4
Toughness
5
Wounds
25
Your Warband Roster Add to Warband
Open in new window Customise Card

Chaos Chosen Exalted Champion

Axe
Range
1
Attacks
4
Strength
5
Damage (normal/crit)
3/4
Slaves to Darkness
210
Move
4
Toughness
5
Wounds
24
Your Warband Roster Add to Warband
Open in new window Customise Card

Thorakon with Goroan Falchion and Shield

Sword
Range
1
Attacks
4
Strength
5
Damage (normal/crit)
2/4
Slaves to Darkness
210
Move
5
Toughness
6
Wounds
28
Your Warband Roster Add to Warband
Open in new window Customise Card

Exalted Hero of Chaos

Axe
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Slaves to Darkness
185
Move
4
Toughness
5
Wounds
25
Your Warband Roster Add to Warband
Open in new window Customise Card

Darkoath Warqueen

Axe
Range
1
Attacks
5
Strength
4
Damage (normal/crit)
2/4
Slaves to Darkness
175
Move
4
Toughness
5
Wounds
20
Your Warband Roster Add to Warband
Open in new window Customise Card

Darkoath Chieftain

Sword
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Slaves to Darkness
155
Move
4
Toughness
4
Wounds
20
Your Warband Roster Add to Warband
Open in new window Customise Card

Aspiring Champion

Axe