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Cypher Lords

Released: August 2019. Refreshed August 2022.

Though the Cypher Lords maintain a veneer of enlightenment, in reality they are as corrupt as any brutish marauder. These Hyshian nobles worship madness as the face of Chaos and seek to unravel sanity wherever they go.

Cypher Lords by garnath

Updates

FAQ Update 09/05/24

  • Change to the Shadowy Recall ability.
  • Points change:
    • Mirrorblade with Duelling Swords (-10)
    • Mirrorblade with Glaive (-10)

Reaction

RunemarkReaction
Cypher LordsUnexpected Assault: A fighter can make this reaction after an enemy fighter finishes a move action visible to this fighter and within 3" of this fighter. Pick another friendly fighter with the Cypher Lords (Cypher Lords) faction runemark and the Mystic (Mystic) runemark. That fighter makes a bonus move action. After that move action that fighter must be within 1" of the enemy fighter that made the move action.

Abilities

RunemarkAbility
Cypher Lords[Double] Throwing Stars and Chakrams: Pick a visible enemy fighter within 6" of this fighter and roll 2 dice. For each roll of 4-5, allocate 1 damage point to that fighter. For each roll of 6, allocate a number of damage points to that fighter equal to the value of this ability.
Cypher Lords[Double] Acrobatic Leap: Until the end of this fighter’s activation, add 1 to their Move characteristic, and they can fly when making move actions; however, when flying, they cannot move vertically upwards more than 3".
Cypher LordsDestroyer[Double] Low Sweeping Blow: Roll a dice for each visible enemy fighter within 2" of this fighter. On a roll of 4-5, allocate 1 damage point to the fighter being rolled for. On a roll of 6, allocate a number of damage points to the fighter being rolled for equal to the value of this ability.
Cypher LordsMystic[Triple] Shadowy Recall: Pick a friendly fighter with the Minion (Minion) runemark. Remove that fighter from the battlefield, then set that f ighter up on a platform or the battlefield floor within 6" of this fighter.
Cypher LordsHero[Triple] Shattered Gloom Globe: Until the end of the battle round, subtract 1 from the Attacks characteristic (to a minimum of 1) of attack actions made by enemy fighters while they are within 6" of this fighter.
Cypher Lords[Quad] Spinning Somersault Strike: Until the end of this fighter’s activation, they can fly when making move actions; however, when flying, they cannot move vertically upwards more than 3". In addition, this fighter makes a bonus move action. Then, they can make a bonus attack action.

Fighter Profiles

info

The Cypher Lords box contains:

  • 1x Thrallmaster
  • 1x Luminate
  • 1x Mirrorblade with Glaive
  • 1x Mirrorblade with Dueling swords
  • 1x Mirrorblade, with a choice of Glaive or Dueling swords
  • 2x Mindbounds
  • 1x Mindbound, with a choice of regular weapons or Double-bladed sword

Hero

Thrallmaster

Unarmed
Range
1
Attacks
5
Strength
4
Damage (normal/crit)
2/6
Cypher Lords
205
Move
5
Toughness
4
Wounds
20
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Fighters

Luminate

Spear
Range
2
Attacks
5
Strength
4
Damage (normal/crit)
2/5
Cypher Lords
175
Move
5
Toughness
4
Wounds
15
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Mirrorblade with Glaive

Spear
Range
2
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Cypher Lords
125
Move
5
Toughness
3
Wounds
10
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Mirrorblade with Duelling Swords

Sword
Range
1
Attacks
5
Strength
4
Damage (normal/crit)
2/4
Cypher Lords
120
Move
5
Toughness
3
Wounds
10
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Mindbound with Double-bladed Sword

Sword
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Cypher Lords
80
Move
5
Toughness
3
Wounds
10
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Mindbound

Sword
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/3
Cypher Lords
70
Move
5
Toughness
3
Wounds
10
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