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Daughters Of Khaine

The Daughters of Khaine fight with unbridled aggression, empowered by the act of spilling blood. While the Witch Aelves tear through the ranks with a flurry of vicious dagger strikes, the monstrous Scáthborn and mysterious Shadowstalkers pursue Morathi’s own clandestine agenda.

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FAQ Update 31/01/23

Killing Stroke now requires the Trapper runemark.

Reaction

RunemarkAbility
Daughters of KhaineGladiatorial Display: A fighter can make this reaction after they are targeted by a melee attack action but before the hit rolls are made. If none of the hit rolls from that attack action result in a critical hit, allocate 4 damage points to the attacking fighter.

Gryselle's Arenai Reaction

RunemarkAbility
Gryselle's ArenaiAcrobatic Display: A fighter can make this reaction when they are targeted by an attack action but before the hit rolls are made. Subtract 1 from the damage points allocated to this fighter by each hit from that attack action (to a minimum of 1).

The Shadeborn Reaction

RunemarkAbility
Slip Between Shadows: A fighter can make this reaction when an enemy fighter finishes a move action within 3" of them. Note the distance between this fighter and the enemy fighter that made the move action. Remove this fighter from the battlefield, then set this fighter up on a platform or the battlefield floor, no further from the enemy fighter that made the move action.

Abilities

Fighter Abilities

RunemarkAbility
Daughters of Khaine[Double] Bathe in Blood: A fighter can only use this ability if they are within 3" of a visible enemy fighter with 1 or more damage points allocated to them. Until the end of this fighter’s activation, add 1 to the Attacks and Strength characteristics of melee attack actions made by this fighter.
Daughters of KhaineElite[Double] Turned to Crystal: Pick a visible enemy fighter within 6" of this fighter and roll 2 dice. For each roll of 4-5, allocate 1 damage point to that fighter. For each roll of 6, allocate a number of damage points to that fighter equal to the value of this ability.
Daughters of KhaineBerserker[Triple] Heartseekers: After the next missile attack action made by this fighter in this activation, if it scored one or more hits, allocate a number of damage points to the target of that attack action equal to the value of this ability.
Daughters of Khaine[Triple] Slaughter’s Strength: Until the end of this fighter’s activation, add half the value of this ability (rounding up) to the Strength characteristic of melee attack actions made by this fighter.
Daughters of KhaineMount[Triple] Doomfire Bolt: Pick a visible enemy fighter within 9" of this fighter and roll a number of dice equal to the value of this ability. For each roll of 4+, allocate 2 damage points to that fighter.
Daughters of KhaineAgile[Quad] Death on the Wind: This fighter makes a bonus move action. Then, they can make a bonus attack action. Add 1 to the Strength characteristic of that attack action if the fighter finished the move action 6" or more from their starting position.

Hero Abilities

RunemarkAbility
Daughters of KhaineHeroTrapper[Double] Killing Stroke: Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a roll of 3+, allocate 3 damage points to that fighter.
Daughters of KhaineHeroPriest[Double] Witchbrew: Pick a visible friendly fighter within 3" of this fighter. Until the end of the battle round, add the value of this ability to the Strength characteristic of the next melee attack action made by that fighter.
Daughters of KhaineHero[Triple] Sacrifice to Khaine: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by them this activation. Until the end of the battle round, add 1 to the Attacks characteristic of melee attack actions made by visible friendly fighters while they are within 6" of this fighter.
Daughters of KhaineHeroMystic[Triple] Bloodwrack Stare: Pick a visible enemy fighter within a number of inches of this fighter equal to the value of this ability and roll 2 dice. If either dice rolls a 3+, until the end of the battle round, that fighter cannot make move actions or disengage actions. In addition, for each roll of 6, allocate a number of damage points to that fighter equal to the value of this ability.
Daughters of KhaineHeroDestroyer[Quad] Orgy of Slaughter: Until the end of the battle round, add half the value of this ability (rounding up) to the damage points allocated to enemy fighters by each critical hit from melee attack actions made by friendly fighters while they are within 8" of this fighter.

Morgwaeth's Blade-coven Ability

RunemarkAbility
Daughters of KhaineMorgwaeth's Blade-covenHero[Double] Daughters of the First Temple: Pick another visible friendly fighter with the Morgwaeth's Blade-coven runemark (Morgwaeth's Blade-coven) within 3" of this fighter. That fighter can make a bonus attack action.

Gryselle's Arenai Abilities

RunemarkAbility
Gryselle's Arenai[Double] Peerless Combatant: Until the end of this fighter's activation, damage cannot be allocated to this fighter by enemy fighters' reactions.
Gryselle's Arenai[Triple] Combination Attack: A fighter can only use this ability if an enemy fighter has been allocated damage by a melee attack action made by them this activation. This fighter makes a bonus melee attack action that targets that enemy fighter.
Gryselle's Arenai[Triple] Marshal the Bladestorm: Until the end of the battle round, add 1 to the Toughness characteristic of friendly fighters with the Gryselle's Arenai (Gryselle's Arenai) runemark while they are within 6" of this fighter.

The Shadeborn Abilities

RunemarkAbility
[Double] Shadestalker Darts: Pick a visible enemy fighter within 6" of this fighter and roll 2 dice. For each roll of 4-5, allocate 2 damage points to that fighter. For each roll of 6, allocate a number of damage points to that fighter equal to the value of this ability (minimum 2).
Agile[Triple] Gloomweb Hex: Pick an enemy fighter within 6" of this fighter. Subtract half of the value of this ability (rounding up) from the Attacks characteristic (to a minimum of 1) attack actions made by that fighter until the end of the battle round.
Hero[Quad] Shadow Ambush: Remove this fighter from the battlefield and then immediately set them up anywhere on the battlefield.

Daughters Of Khaine Bloodkindred

Heroes

Bloodwrack Medusa

Spear
Range
2
Attacks
4
Strength
4
Damage (normal/crit)
3/5
Daughters of Khaine
275
Move
7
Toughness
4
Wounds
35
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Gorgai

Spear
Range
2
Attacks
6
Strength
4
Damage (normal/crit)
2/4
Daughters of Khaine
255
Move
7
Toughness
4
Wounds
25
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Melusai Ironscale

Spear
Range
2
Attacks
5
Strength
4
Damage (normal/crit)
2/4
Blast
Range
3/7
Attacks
2
Strength
3
Damage (normal/crit)
3/6
Daughters of Khaine
245
Move
7
Toughness
4
Wounds
28
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Krone

Dagger
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/2
Ranged
Range
3/20
Attacks
3
Strength
3
Damage (normal/crit)
2/5
Daughters of Khaine
230
Move
7
Toughness
4
Wounds
25
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Shryke

Spear
Range
8
Attacks
3
Strength
4
Damage (normal/crit)
2/4
Daughters of Khaine
220
Move
12
Toughness
4
Wounds
15
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Harridynn

Dagger
Range
1
Attacks
5
Strength
3
Damage (normal/crit)
2/4
Daughters of Khaine
210
Move
12
Toughness
4
Wounds
15
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High Gladiatrix

Bolas
Range
2
Attacks
5
Strength
4
Damage (normal/crit)
2/5
Daughters of Khaine
195
Move
5
Toughness
3
Wounds
20
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Slaughter Queen

Dagger
Range
1
Attacks
5
Strength
4
Damage (normal/crit)
2/4
Daughters of Khaine
160
Move
5
Toughness
3
Wounds
18
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Master of Warlocks

Sword
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/3
Ranged
Range
3/10
Attacks
3
Strength
3
Damage (normal/crit)
1/3
Daughters of Khaine
160
Move
10
Toughness
3
Wounds
22
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Hag Queen

Dagger
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
2/4
Daughters of Khaine
130
Move
5
Toughness
3
Wounds
18
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Handmaiden

Bolas
Range
2
Attacks
4
Strength
3
Damage (normal/crit)
2/4
Daughters of Khaine
125
Move
5
Toughness
4
Wounds
12
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Witch Aelf Hag

Dagger
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/4
Daughters of Khaine
95
Move
5
Toughness
3
Wounds
12
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Fighters

Blood Stalker

Dagger
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/2
Ranged
Range
3/20
Attacks
2
Strength
3
Damage (normal/crit)
1/5
Daughters of Khaine
170
Move
7
Toughness
4
Wounds
20
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Blood Sister

Spear
Range
2
Attacks
5
Strength
3
Damage (normal/crit)
1/4
Daughters of Khaine
155
Move
7
Toughness
4
Wounds
20
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Khinerai Lifetaker

Dagger
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/4
Daughters of Khaine
150
Move
12
Toughness
4
Wounds
10
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Khinerai Heartrender

Spear
Range
8
Attacks
2
Strength
4
Damage (normal/crit)