Stormcast Eternals Sacrosanct Chamber
The warrior-mystics of the Sacrosanct chambers are masters of the arcane arts, wielding the power of the celestial storm to smite the enemies of Azyr. Wise and learned souls all, they venture forth to neutralise sources of corrupting energy and reclaim artefacts of unrivalled power that might be turned to the God-King's ends.
Updates
- FAQ Update 27/09/24
- Points changes:
- Ammis Dawnguard (-20)
- Averon Stormsire (-20)
- Rastus the Charmed (-20)
Reaction
Runemark | Reaction |
---|---|
Thunderous Departure: A fighter can make this reaction when they are targeted by a melee attack action, after the damage is totalled but before it is allocated to this fighter, if it is enough for this fighter to be taken down. Allocate D6 damage points to their attacker. Fighters with the Beast () runemark or both the Scout () and Fly () runemarks cannot make this reaction. |
Abilities
Fighter Abilities
Runemark | Ability |
---|---|
[Double] Channelled Empowerment: Add the value of this ability to the Strength characteristic of the next melee attack action made by this fighter in this activation. Fighters with the Beast () runemark cannot use this ability. | |
[Double] Summon Celestial Lightning: Pick a visible enemy fighter within 1" of this fighter and roll a number of dice equal to the value of this ability. For each roll of 4+, allocate 1 damage point to that enemy fighter. | |
[Triple] Burst of Celestial Lightning: Add half the value of this ability (rounding up) to the damage points allocated to enemy fighters by each hit and critical hit from the next missile attack action made by this fighter this activation. | |
[Triple] Darting Attack: This fighter makes a bonus attack action. Then, they can make a bonus disengage action. | |
[Triple] Soul-shield Channelling: Until the end of the battle round, count each critical hit from attack actions that target this fighter as a hit instead. | |
[Quad] Thunderous Pounce: Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to double the value of this ability |
Hero Abilities
Runemark | Ability |
---|---|
[Double] Cleanse the Realms of Taint: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by them this activation. This fighter makes a bonus move action or a bonus attack action. | |
[Double] Meteoric Slam: Until the end of this fighter's activation, add 1 to the Attacks and Strength characteristics of melee attack actions made by this fighter. | |
[Triple] Shatter Spirit Flask: Allocate a number of damage points equal to the value of this ability to this fighter and to all visible fighters within 3" of this fighter. | |
[Quad] Open Redemption Cache: Allocate a number of damage points equal to the value of this ability to all visible enemy fighters within 3" of this fighter. |
Stormsire's Cursebreakers Abilities
Runemark | Ability |
---|---|
[Triple] Storm of Eldritch Lightning: Pick a visible enemy fighter within 9" of this fighter and roll a number of dice equal to the value of this ability. For each 3+, allocate 3 damage points to that fighter. |
Stormcast Eternals Sacrosanct Chamber
Heroes
Fighters
Stormsire's Cursebreakers
A specialist in the breaking of curses and the sundering of dark enchantments, Stormsire is one of the God-King's most trusted arcane agents. In his service, the Evocators Ammis and Rastus have journeyed to some of the darkest and most unhallowed corners of the Mortal Realms, striking down their enemies with the crackling magic of Azyr.
Stormsire's Cursebreakers are from Warhammer Underworlds, so adhere to Bladeborn rules.