Lumineth Realm-Lords
The Lumineth Realm-lords are paragons of martial excellence, compensating for their limited numbers with unrivalled magical prowess and raw skill. Their legendary self-assurance is not misguided; empowered by the energies and spirits of Hysh itself, they can triumph over warbands many times their size.
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Updates
- FAQ Update 27/09/24
- Points changes:
- Bahannar (-20)
- Myari Lightcaller (-30)
Reaction
Runemark | Reaction |
---|---|
Blinding Brilliance: A fighter can make this reaction after they are targeted by a missile attack action but before the hit rolls are made. After the hit rolls have been made, roll a dice for each critical hit. On a roll of 4+, that critical hit becomes a hit instead. |
Abilities
Fighter Abilities
Runemark | Ability |
---|---|
[Double] Shining Company: A fighter can only use this ability if there are 2 or more other friendly fighters with both the Lumineth Realm-lords () faction runemark and the Warrior () runemark within 1" of this fighter. Until the end of the battle round, subtract 1 from the Attacks characteristic (to a minimum of 1) of attack actions made by enemy fighters while they target a fighter within 1" of this fighter. | |
[Double] Mountain Stance: Until the end of the battle round, subtract 1 from the damage points allocated by each hit and critical hit (to a minimum of 1) from attack actions that target this fighter. | |
[Double] Go Where the Wind Blows: Add half the value of this ability (rounding up) to this fighter's Move characteristic for their next move action in this activation. | |
[Triple] Move Like the Wind: Until the end of this fighter's activation, this fighter can finish disengage actions within 1" of enemy fighters. | |
[Triple] Lances of the Dawn: Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points equal to the value of this ability to that fighter. | |
[Quad] Perfect Strike: This fighter makes a bonus attack action. In addition, add the value of this ability to the damage points allocated to enemy fighters by each critical hit from that attack action. |
Hero Abilities
Runemark | Ability |
---|---|
[Double] Moonfire Flask: Pick a visible enemy fighter within 6" of this fighter and roll 2 dice. For each roll of 4-5, allocate 1 damage point to that fighter. For each roll of 6, allocate a number of damage points equal to the value of this ability to that fighter. | |
[Double] Realmscribe: Pick a point on the battlefield within 9" of this fighter and place a special token there. Until the end of the battle round, subtract 1 from the damage points allocated by each critical hit from attack actions that target friendly fighters while they are within 6" of the centre of that token. | |
[Double] Lone Agent: A fighter can only use this ability if there are no other friendly fighters within 6" of this fighter. This fighter makes a bonus move action. | |
[Triple] Sharp-eyed Scryhawk: Pick an enemy fighter within 20" of this fighter. Until the end of the battle round, add 1 to the Attacks characteristic of attack actions that target that fighter. | |
[Triple] Emotional Transference: Pick a visible friendly fighter with the Lumineth Realm-lords () faction runemark that has 1 or more damage points allocated to them and that is within 12" of this fighter. Then, pick a visible enemy fighter within 12" of this fighter. Roll a number of dice equal to the number of damage points allocated to that friendly fighter. For each 4+, allocate 1 damage point to that enemy fighter. | |
[Quad] Gravitic Redirection: Allocate D3 damage points to all visible enemy fighters within 6" of this fighter (roll for each). In addition, until the end of the battle round, halve the Move characteristic (rounding up) of all fighters while they make a move action that starts within 6" of this fighter. |
Myari's Purifiers Abilities
Runemark | Ability |
---|---|
[Triple] Dazzling Light: Until the end of the battle round, subtract 1 from the Attacks characteristic (to a minimum of 1) of attack actions made by enemy fighters while they are within 6" of this fighter |
Lumineth Realm-Lords Bright Company
Heroes
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Customise CardMyari's Purifiers
Myari's Purifiers epitomise different aspects of the Lumineth way of war. Bahannar cleaves to the Alarith tradition, whilst Senaela is an expert archer and Ailenn, as a Bladelord, has a near-supernatural mastery over the arts of the sword.
Bladeborn fighters
Myari's Purifiers are from Warhammer Underworlds, so adhere to Bladeborn rules.
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