Order of Azyr
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|[Reaction] Grim Resolve: A fighter can make this reaction after they are targeted by an attack action but before the hit rolls are made. Remove D3 damage points allocated to this fighter.
|[Double] Explosive Bolts: After the next missile attack action made by this fighter in this activation, if it scored one or more hits, allocate a number of damage points to each other fighter within 3" of the target equal to half the value of this ability (rounding up).
|[Triple] Brand of Righteousness: Until the end of this fighter's activation, add the value of this ability to the damage points allocated to enemy fighters by each critical hit from melee attack actions made by this fighter.
|[Quad] Hallowed Vengeance: A fighter can only use this ability if an enemy fighter's attack action took down a friendly fighter in the previous activation. Each friendly fighter with both the Warrior () and the Order of Azyr () runemarks can make a bonus attack action that must target that fighter.
Hexbane's Hunters are from Warhammer Underworlds, so adhere to Bladeborn rules.