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Sylvaneth

The Sylvaneth way of war is fluid and wild: the fury of a storm rushing through a tree’s branches. Bolstered by the energies of Ghyran, the warriors of Alarielle fall upon the enemies of nature without warning, tearing them apart with jagged wooden talons before slipping away into the sanctuary of the deep forest.

Sylvaneth by TheSaltySea

Reaction

RunemarkReaction
SylvanethVengeful Spites: A fighter can make this reaction after they are targeted by a melee attack action but before the hit rolls are made. For each hit roll from that attack action that hits, allocate 1 damage point to the attacking fighter. For each critical hit, allocate 2 damage points to the attacking fighter instead.

Abilities

Fighter Abilities

RunemarkAbility
Sylvaneth[Double] Draw from the Spirit-song: Remove a number of damage points allocated to this fighter up to the value of this ability.
SylvanethTrapper[Double] Larval Shafts: Add half the value of this ability (rounding up) to the Strength characteristic of the next missile attack action made by this fighter in this activation.
SylvanethTerrifying[Double] Shrieking Terror: Pick a visible enemy fighter within a number of inches of this fighter equal to the value of this ability and roll a dice. On a roll of 3+, until the end of the battle round, that fighter cannot make move actions or disengage actions.
SylvanethScout[Triple] Enrapturing Song: Pick a visible enemy fighter within a number of inches of this fighter equal to the value of this ability. Until the end of the battle round, add 1 to the Attacks characteristic of attack actions made by friendly fighters with both the Sylvaneth (Sylvaneth) faction runemark and the Scout (Scout) runemark that target that fighter.
SylvanethWarrior[Triple] Walk the Spirit Paths: Remove this fighter from the battlefield and set them up anywhere on the battlefield floor more than 5" from any enemy fighters.
SylvanethSentience[Quad] Thrumming with Life: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by them this activation. Remove up to 10 damage points allocated to this fighter.

Hero Abilities

RunemarkAbility
SylvanethHeroDestroyer[Double] Zephyrspite’s Tail Pincers: Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a roll of 3+, allocate 3 damage points to that fighter.
SylvanethHeroMystic[Double] Swarm of Spites: Pick a visible enemy fighter within 6" of this fighter and roll a number of dice equal to the value of this ability. For each roll of 4+, allocate 1 damage point to that fighter.
SylvanethHeroBerserker[Triple] Blessing of the Forest: Remove up to D3 damage points allocated to each friendly fighter within 6" of this fighter (roll for each).
SylvanethHeroDestroyer[Triple] Call to Battle: Until the end of the battle round, add 1 to the Attacks characteristic of melee attack actions made by visible friendly fighters while they are within 6" of this fighter.
SylvanethHero[Quad] Envoy of the Everqueen: Until the end of the battle round, add half the value of this ability (rounding up) to the Toughness and Strength characteristics of friendly fighters while they are within 6" of this fighter.

Ylthari's Guardians Abilities

RunemarkAbility
Ylthari's Guardians[Double] Vigour and Wrath: Until the end of this fighter's activation, add 1 to the damage points allocated by each critical hit from attack actions made by this fighter.
Ylthari's GuardiansHero[Quad] The Reaping: Roll a dice for each visible enemy fighter within 6" of this fighter. On a 2+, allocate a number of damage points equal to the value of this ability to the fighter being rolled for.

Skaeth's Wild Hunt Abilities

RunemarkAbility
Skaeth's Wild HuntBulwark[Triple] Might of Kurnoth: Until the end of the battle round, add 1 to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by friendly fighters while they are within 6" of this fighter.

Sylvaneth Forest Stalkers

Heroes

Arch-Revenant

Spear
Range
2
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Sylvaneth
260
Move
10
Toughness
4
Wounds
25
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Kurnoth Huntmaster with Kurnoth Greatbow

Claws
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
2/4
Ranged
Range
3/20
Attacks
3
Strength
4
Damage (normal/crit)
2/5
Sylvaneth
255
Move
4
Toughness
4
Wounds
32
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Kurnoth Huntmaster with Kurnoth Scythe

Scythe
Range
2
Attacks
4
Strength
5
Damage (normal/crit)
3/6
Sylvaneth
245
Move
4
Toughness
4
Wounds
32
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Spiterider Scion

Spear
Range
2
Attacks
4
Strength
4
Damage (normal/crit)
1/5
Sylvaneth
240
Move
12
Toughness
4
Wounds
25
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Kurnoth Huntmaster with Kurnoth Greatsword

Sword
Range
1
Attacks
5
Strength
5
Damage (normal/crit)
2/5
Sylvaneth
215
Move
4
Toughness
4
Wounds
32
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Revenant Soulwarden

Scythe
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
2/4
Sylvaneth
210
Move
10
Toughness
4
Wounds
25
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Flitwing Scion

Claws
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/3
Ranged
Range
3/10
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Sylvaneth
170
Move
10
Toughness
3
Wounds
15
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Branchwych

Scythe
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Blast
Range
3/7
Attacks
2
Strength
3
Damage (normal/crit)
3/6
Sylvaneth
145
Move
6
Toughness
3
Wounds
20
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Branchwraith

Claws
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
2/4
Blast
Range
3/7
Attacks
2
Strength
3
Damage (normal/crit)
3/6
Sylvaneth
145
Move
6
Toughness
3
Wounds
18
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Shadestalker

Claws
Range
1
Attacks
5
Strength
4
Damage (normal/crit)
2/4
Sylvaneth
140
Move
4
Toughness
3
Wounds
15
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Branch Nymph

Claws
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/4
Sylvaneth
140
Move
5
Toughness
3
Wounds
15
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Tree-Revenant Scion with Protector Glaive

Spear
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
2/5
Sylvaneth
115
Move
4
Toughness
3
Wounds
15
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Tree-Revenant Scion with Enchanted Blade

Sword
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
2/4
Sylvaneth
110
Move
4
Toughness
3
Wounds
15
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Fighters

Kurnoth Hunter with Kurnoth Greatbow

Claws
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
2/4
Ranged
Range
3/20
Attacks
2
Strength
4
Damage (normal/crit)
2/5
Sylvaneth
195
Move
4
Toughness
4
Wounds
28
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Kurnoth Hunter with Kurnoth Scythe

Scythe
Range
2
Attacks
3
Strength
5
Damage (normal/crit)
3/6
Sylvaneth
185
Move
4
Toughness
4
Wounds
28
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Spiterider Lancer

Spear
Range
2
Attacks
3
Strength
4
Damage (normal/crit)
1/5
Sylvaneth
185
Move
12
Toughness
4
Wounds
20
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Kurnoth Hunter with Kurnoth Greatsword

Sword
Range
1
Attacks
4
Strength
5
Damage (normal/crit)
2/5
Sylvaneth
170
Move
4
Toughness
4
Wounds
28
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Revenant Seeker

Scythe
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
2/4
Sylvaneth
165
Move
10
Toughness
4
Wounds
20
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Gossamid Archer

Claws
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/2
Ranged
Range
3/10
Attacks
2
Strength
3
Damage (normal/crit)
1/4
Sylvaneth
130
Move
10
Toughness
3
Wounds
10
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Spite-Revenant

Claws
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
1/3
Sylvaneth
75
Move
4
Toughness
3
Wounds
10
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Dryad

Claws
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/3
Sylvaneth
70
Move
5
Toughness
3
Wounds
10
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Tree-Revenant

Sword
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
1/3
Sylvaneth
65
Move
4
Toughness
3
Wounds
10
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Ylthari's Guardians

Grown from ancient soulpods in the Realm of Death, Ylthari's Guardians were once diplomats and emissaries - now they are evergrteen with bitter wrath and seek only vengeance for their slain kin.

Bladeborn fighters

Ylthari's Guardians are from Warhammer Underworlds, so adhere to Bladeborn rules.

Hero

Ylthari

Club
Range
2
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Blast
Range
3/7
Attacks
2
Strength
3
Damage (normal/crit)
3/6
Sylvaneth
165
Move
4
Toughness
3
Wounds
20
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Fighters

Gallanghann of the Glade

Axe
Range
2
Attacks
2
Strength
4
Damage (normal/crit)
3/6
Sylvaneth
105
Move
4
Toughness
3
Wounds
10
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Skhathael

Sword
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
2/4
Sylvaneth
85
Move
4
Toughness
3
Wounds
12
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Ahnslaine, Revenant Archer

Unarmed
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/2
Ranged
Range
3/15
Attacks
2
Strength
3
Damage (normal/crit)
1/4
Sylvaneth
85
Move
4
Toughness
3
Wounds
10
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Skaeth's Wild Hunt

Skaeth and his Kurnothi kin are merciless hunters of those who would dare despoil the wilderness, running their prey to ground before piercing their hearts with spears, arrows and hurled javelins.

Bladeborn fighters

Skaeth's Wild Hunt are from Warhammer Underworlds, so adhere to Bladeborn rules.

Hero

Skaeth the Huntsman

Spear
Range
8
Attacks
2
Strength
4
Damage (normal/crit)
2/5
Sylvaneth
180
Move
8
Toughness
4
Wounds
22
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Fighters

Karthaen

Mace
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
2/4
Sylvaneth
80
Move
5
Toughness
3
Wounds
12
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Althaen

Unarmed
Range
1
Attacks
2
Strength
3
Damage (normal/crit)
1/2
Ranged
Range
3/15
Attacks
2
Strength
3
Damage (normal/crit)
1/4
Sylvaneth
80
Move
5
Toughness
3
Wounds
10
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Sheoch

Sword
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/4
Sylvaneth
70
Move
5
Toughness
3
Wounds
10
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Lighaen

Fangs
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
1/4
Sylvaneth
70
Move
8
Toughness
3
Wounds
8
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