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Fyreslayers

Every Fyreslayer is a born warrior, infused with the power of their Berserker God and able to shrug off the most punishing blows without giving an inch to their enemies. In battle, each duardin fights as a storm of blazing fyresteel, seeking out the greatest champions against whom to test themselves in the crucible of combat.

Fyreslayers by towelrat

Image: towelrat
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FAQ Update 31/01/23
  • Vulkite Berzerker with Fyresteel War-pick and Bladed Slingshield Fighter Profile has been removed.
  • Vulkite Berzerker with Fyresteel Handaxe and Bladed Slingshield Fighter Profile has been removed.
  • Vulkite Berzerker with Fyresteel Weapon and Bladed Slingshield has been added.

Reactions

RunemarkReaction
FyreslayersGathered Heroes: A fighter can make this reaction after an enemy fighter finishes a move action visible to this fighter and within 3" of this fighter. Pick another friendly fighter within 3" of this fighter. That fighter makes a bonus move action. After that move action that fighter must be within 1" of the enemy fighter that made the move action.
FyreslayersHeroTerrifying[Reaction] Masterflame Rune: A fighter can make this reaction when a friendly fighter is taken down. Until the end of the battle round, add 1 to the damage points allocated to enemy fighters by each hit and critical hit from melee attack actions made by friendly fighters while they are within 6" of this fighter.

Abilities

Fighter Abilities

RunemarkAbility
Fyreslayers[Double] Fyresteel Throwing Axe: Pick a visible enemy fighter within 6" of this fighter and roll 2 dice. For each roll of 4-5, allocate 1 damage point to that fighter. For each roll of 6, allocate a number of damage points to that fighter equal to the value of this ability.
FyreslayersFrenzied[Double] Encase in Molten Rock: The next time this fighter makes an attack action in this activation, subtract half the value of this ability (rounding up) from the Move characteristic of the target fighter (to a minimum of 1) until the end of the battle round.
Fyreslayers[Double] Relentless Zeal: Add 3 to the Move characteristic of the next move action made by this fighter in this activation.
FyreslayersWarrior[Triple] Duty Unto Death: A fighter can only use this ability if they have 5 or more damage points allocated to them. This fighter makes a bonus move action. Then, they can make a bonus attack action.
FyreslayersBulwark[Triple] Slingshield Charge: Until the end of this fighter’s activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to the value of this ability.
Fyreslayers[Quad] Unleash Runic Fury: Until the end of this fighter’s activation, add the value of this ability to the Attacks characteristic of melee attack actions made by this fighter.

Hero Abilities

RunemarkAbility
FyreslayersHeroPriest[Double] Volcano’s Call: Pick a visible enemy fighter on the battlefield floor within 12" of this fighter and roll a number of dice equal to the value of this ability. For each roll of 4-5, allocate 1 damage point to that fighter. For each roll of 6, allocate 2 damage points to that fighter.
FyreslayersHeroMystic[Double] Runic Empowerment: Pick a visible friendly fighter within 3" of this fighter. Until the end of the battle round, add the value of this ability to the Strength characteristic of the next melee attack action made by that fighter.
FyreslayersHeroBrute[Double] Lodge Leader: Until the end of the battle round, add 1 to the Strength characteristic of melee attack actions made by visible friendly fighters while they are within 6" of this fighter.
FyreslayersHero[Triple] Honour Our Oaths: A fighter can only use this ability if an enemy fighter has been taken down by an attack action made by them this activation. Until the end of the battle round, add 1 to the Attacks characteristic of melee attack actions made by visible friendly fighters while they are within 6" of this fighter.
FyreslayersHeroIcon Bearer[Triple] Icon of Grimnir: Until the end of the battle round, add half the value of this ability (rounding up) to the Toughness characteristic of friendly fighters while they are within 3" of this fighter.
FyreslayersHeroBerserker[Quad] Battle Fury: Until the end of the battle round, add the value of this ability to the Move characteristic of this fighter. In addition, this fighter makes a bonus move action. Then, they can make a bonus attack action.

The Chosen Axes Ability

RunemarkAbility
FyreslayersThe Chosen Axes[Double] The Chosen Kin: A fighter can use this ability only if they are within 6" of a visible friendly Fjul-Grimnir. Until the end of this fighter's activation, add 2 to the Attacks characteristic of attack actions made by this fighter that have the Axe runemark (Axe).

Fyreslayers Hoardseekers

Heroes

Auric Runefather

Axe
Range
2
Attacks
3
Strength
5
Damage (normal/crit)
2/5
Fyreslayers
145
Move
3
Toughness
4
Wounds
22
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Auric Hearthguard Karl

Axe
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
1/2
Blast
Range
3/15
Attacks
2
Strength
4
Damage (normal/crit)
2/4
Fyreslayers
140
Move
3
Toughness
4
Wounds
16
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Hearthguard Berzerker Karl with Berzerker Broadaxe

Axe
Range
2
Attacks
4
Strength
5
Damage (normal/crit)
2/4
Fyreslayers
140
Move
3
Toughness
4
Wounds
16
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Hearthguard Berzerker Karl with Flamestrike Poleaxe

Axe
Range
2
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Fyreslayers
140
Move
3
Toughness
4
Wounds
16
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Doomseeker

Axe
Range
1
Attacks
5
Strength
4
Damage (normal/crit)
2/4
Fyreslayers
135
Move
3
Toughness
4
Wounds
20
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Grimwrath Berzerker

Axe
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
2/5
Fyreslayers
135
Move
3
Toughness
4
Wounds
22
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Auric Runeson with Ancestral War-Axe

Axe
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/4
Fyreslayers
130
Move
3
Toughness
4
Wounds
20
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Auric Runeson with Wyrmslayer Javelin

Spear
Range
8
Attacks
2
Strength
4
Damage (normal/crit)
2/4
Fyreslayers
130
Move
3
Toughness
4
Wounds
20
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Auric Runemaster

Club
Range
2
Attacks
3
Strength
4
Damage (normal/crit)
1/4
Fyreslayers
120
Move
3
Toughness
4
Wounds
22
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Battlesmith

Axe
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
2/4
Fyreslayers
120
Move
3
Toughness
4
Wounds
20
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Auric Runesmiter

Axe
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
1/4
Fyreslayers
110
Move
3
Toughness
4
Wounds
20
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Vulkite Berzerker Karl

Axe
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/4
Fyreslayers
110
Move
3
Toughness
4
Wounds
16
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Auric Flamekeeper

Axe
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
1/4
Fyreslayers
105
Move
3
Toughness
4
Wounds
20
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Fighters

Auric Hearthguard

Axe
Range
1
Attacks
3
Strength
3
Damage (normal/crit)
1/2
Blast
Range
3/15
Attacks
2
Strength
4
Damage (normal/crit)
2/4
Fyreslayers
115
Move
3
Toughness
4
Wounds
12
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Hearthguard Berzerker with Berzerker Broadaxe

Axe
Range
2
Attacks
3
Strength
5
Damage (normal/crit)
2/4
Fyreslayers
100
Move
3
Toughness
4
Wounds
12
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Hearthguard Berzerker with Flamestrike Poleaxe

Axe
Range
2
Attacks
3
Strength
4
Damage (normal/crit)
2/5
Fyreslayers
95
Move
3
Toughness
4
Wounds
12
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Vulkite Berzerker with Pair of Fyresteel Handaxes

Axe
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
1/3
Fyreslayers
70
Move
3
Toughness
4
Wounds
12
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Vulkite Berzerker with Fyresteel Weapon and Bladed Slingshield

Axe
Range
1
Attacks
2
Strength
4
Damage (normal/crit)
1/4
Fyreslayers
65
Move
3
Toughness
5
Wounds
12
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The Chosen Axes

The Chosen Axes are the hand-picked champions of the mighty Runefather Fjul-Grimnir. Bellowing oaths and trailing sparks, these dauntless warriors launch themselves into battle, smashing aside all in their path.

Bladeborn fighters

The Chosen Axes are from Warhammer Underworlds, so adhere to Bladeborn rules.

Hero

Fjul-Grimnir

Axe
Range
2
Attacks
3
Strength
5
Damage (normal/crit)
3/6
Fyreslayers
200
Move
3
Toughness
4
Wounds
26
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Fighters

Tefk Flamebearer

Axe
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/3
Fyreslayers
90
Move
3
Toughness
4
Wounds
14
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Mad Maegrim

Axe
Range
1
Attacks
4
Strength
3
Damage (normal/crit)
1/3
Fyreslayers
90
Move
3
Toughness
4
Wounds
14
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Vol Orrukbane

Axe
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
2/4
Fyreslayers
110
Move
3
Toughness
4
Wounds
14
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