Idoneth Deepkin Background Tables
There are two versions of some tables, one from the Warcry Core Book 2019, and an updated one from White Dwarf #484.
- White Dwarf #484
- Warcry Core Book 2019
Idoneth Deepkin enclaves can be found deep within oceans across all of the Mortal Realms. From abyssal Ulgu to the gleaming waters of Ghyran, they raid coastal settlements, desperate to bolster the lives of their young and the expansion of their territory.
Despite being allies of the forces of Order, the Idoneth often come into conflict with the many races of the realms as they harvest the soul of anyone they can catch. No life-matter is wasted; their desire for the precious resource will override their loyalties if need be. The ethersea allows them to strike in packs above water upon their aquatic mounts, and their strikes are often precise, deadly and quick.
The mysterious aelves of the deeps emerge from the waves only to raid the lands of surface-dwellers. They seek not treasure nor coin, but the very souls of the living.
Sworn foes of Chaos, the Idoneth Deepkin do not lightly venture into lands as deeply in thrall to the Dark Gods as the Eightpoints. Yet their emergence into the great struggle for the realms has not been without cost; never a numerous people, the Idoneth enclaves have seen a great many of their warriors slain in battle. For all its horrors, the lands of the Varanspire are rich in powerful souls - though many Isharann priests fear that this bounty is irrevocably tainted. Nevertheless, there is little choice but to raid if the Deepkin are to replenish their grievous losses. Thus they slip into Archaon's domain through hidden, dangerous paths, to hunt and raid.
Idoneth Deepkin Names
- White Dwarf #484
- Warcry Core Book 2019
D10 | First Name | D10 | Last Name |
---|---|---|---|
1 | Gwéirath | 1 | Ichthyron |
2 | Maiyon | 2 | Namassus |
3 | Rhoraínn | 3 | Ghol-Daínn |
4 | Saoirna | 4 | Follanos |
5 | Cyrelle | 5 | Bánacynn |
6 | Taíthyrr | 6 | Ennothon |
7 | Lathann | 7 | Viorlyonn |
8 | Ithryas | 8 | Mal-druinn |
9 | Vhairith | 9 | Selonnos |
10 | Amhór | 10 | Zelthyross |
D10 | First Name | D10 | Last Name |
---|---|---|---|
1 | Alturnis | 1 | Barionic |
2 | Chlorian | 2 | Kamorthis |
3 | Marrathul | 3 | Carcessean |
4 | Nemetha | 4 | Volthunis |
5 | Orphas | 5 | Hamaros |
6 | Matreth | 6 | Sulethos |
7 | Akhmmonis | 7 | Yuleth |
8 | Setha | 8 | Phalendos |
9 | Oriphus | 9 | Balessian |
10 | Taranth | 10 | Janethess |
Idoneth Deepkin Origins
- White Dwarf #484
- Warcry Core Book 2019
D6 | Origin |
---|---|
1 | High King's Emissaries: Sent by High King Volturnos himself, this warband has been tasked with recovering as many souls as possible. |
2 | Slick as Elvers: This warband trained together long ago and works like a well-oiled machine. |
3 | Driven by Despair: This warband's enclave is dying out. They will use underhanded tactics and ambushes to gain more souls quickly. |
4 | Allies of Convenience: This warband has a tendency to ally with those they stumble across, but they are not afraid to betray them mercilessly. |
5 | Swamp Stalkers: This warband prefers to fight near swamps and mires, seeing them as the next best thing if they cannot access bodies of water. |
6 | Lured by Myth: This warband heard the tales of the distant Ravening Ruin and are driven by insatiable curiosity to find the pools of Talaxis. |
D6 | Origin |
---|---|
1 | Outriders: Your warriors are the first swell of the gathering tide, scouts ahead of the Idoneth advance. |
2 | Throne Guard: Your warband was formerly part of an Akhelian King's royal retinue. |
3 | Beast Riders: Your warriors were responsible for training the Idoneth's deadly, aquatic war-beasts. |
4 | Enclave Envoys: Your warband was tasked with securing military alliances with the surface races. |
5 | Disgraced: Your warriors failed in their duties to their enclave, and now seek redemption. |
6 | Assassins from the Deep: Your warband was responsible for eliminating threats in order to preserve the Idoneth's secrets. |
Idoneth Deepkin Leader Background
- White Dwarf #484
- Warcry Core Book 2019
D6 | Background |
---|---|
1 | Fought to the Top: This warrior fought their way up the ranks to become an Akhelian King and is used to the hardship and struggle. |
2 | Driven by Vengeance: This warrior kills any servants of Morathi on sight, still bitter over the Khainites' previous betrayal. |
3 | Soul-purifier: This warrior is obsessed with finding the waters of Talaxis at any cost. |
4 | Relic-hunter: This warrior has an interest in the arcane relics lost in the forest and will loot enemies to bring their possessions back as prizes. |
5 | Fish Out of Water: This warrior despises spending so long out of water and exclusively travels routes between lakes and ponds. |
6 | Ghurish Seafarer: This warrior has acclimatised to Ghur's harsh atmosphere, having spent their life within the realm's fierce seas. |
D6 | Background |
---|---|
1 | Ancient Soul: This warrior was created countless centuries ago, and has a vast breadth of experience. |
2 | Elite of the Asydrazor: This warrior was marked for greatness from their first days in the martial academy. |
3 | Contemptuous of Surface-dwellers: As far as this warrior is concerned, the surface races are worthless. |
4 | Merciless: To this warrior, only the capture of souls matters, and they pursue this task with ruthless zeal. |
5 | Haunted by Visions: This warrior is plagued by strange, half-remembered visions from another life. |
6 | Cunning Tactician: To this warrior, war is art, and they wage it with delicate finesse. |