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Chaos Legionnaries

Released: August 2022.

Chaos Legionnaires are elite, well-armed, and highly disciplined – yet though they march alongside the armies of the Dark Gods, these warbands have a shadowy agenda of their own. Sworn to the First Prince, the Legionnaires uphold a secret religion known as the Dark Creed, and strive with each victory to sow confusion, reap dissent, and bring their Dark Master closer to his insidious ascension.
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Reaction

RunemarkReaction
Chaos LegionnairesCall to Arms: A fighter can make this reaction when an enemy fighter ends their move action visible to this fighter and within 3" of this fighter. Pick another friendly fighter within 3" of this fighter. Tht fighter makes a bonus move action. After that move action that fighter must be within 1" of the enemy fighter that made the move action.

Abilities

RunemarkAbility
Chaos LegionnairesBulwark[Double] Shield Ram: Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 4-5, allocate 1 damage point to that fighter. On a 6, allocate a number of damage points to that fighter equal to the value of this ability.
Chaos LegionnairesHero[Double] Dark Pact: Pick a visible fighter within 12" of this fighter. Roll a number of dice equal to the value of this ability. For each 3+, allocate 1 damage point to that fighter. After all of the dice have been rolled, allocate D3 damage points to this fighter.
Chaos LegionnairesBrute[Double] Brutal Swing: Add half the value of this ability (rounding up) to the damage points allocated by each critical hit from the next attack action made by this fighter this activation.
Chaos LegionnairesBerserker[Triple] Headlong Charge: A fighter can use this ability only if they are within 2" of an enemy fighter and have made 2 move actions this activation. This fighter makes a bonus attack action with its spear.
Chaos LegionnairesHero[Triple] The True Master's Favour: A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by them this activation. Until the end of the battle round, add 1 to the Attacks characteristic of melee attack action made by friendly fighters while they are within 9" of this fighter.
Chaos Legionnaires[Quad] Wrath of the First Prince: This fighter makes a bonus attack action. In addition, a number of hits scored by that attack action equal to half the value of this ability (rounding up) become critical hits instead. For example, if the value of the ability was 6, 3 hits score by that attack action would become critical hits instead.

Fighter Profiles

info

The Chaos Legionnaries box contains:

  • 1x Decuriarch
  • 1x Mutandor with Beast Spear
  • 3x Hornhelms, each with a choice of Darkiron Mace or Steelbite Axe
  • 3x Hornshields, each with a choice of Axe, Mace, or Sword

Hero

Decuriarch

Sword
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
2/5
Chaos Legionnaires
170
Move
4
Toughness
5
Wounds
22
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Fighters

Mutandor

Spear
Range
2
Attacks
3
Strength
5
Damage (normal/crit)
2/5
Chaos Legionnaires
145
Move
5
Toughness
4
Wounds
18
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Hornhelm with Steelbite Axe

Axe
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
2/6
Chaos Legionnaires
125
Move
4
Toughness
4
Wounds
18
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Hornhelm with Darkiron Mace

Mace
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
3/5
Chaos Legionnaires
120
Move
4
Toughness
4
Wounds
18
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Hornshield with Mace

Mace
Range
1
Attacks
3
Strength
4
Damage (normal/crit)
2/4
Chaos Legionnaires
100
Move
4
Toughness
5
Wounds
12
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Hornshield with Axe

Axe
Range
1
Attacks
3
Strength
5
Damage (normal/crit)
1/4
Chaos Legionnaires
95
Move
4
Toughness
5
Wounds
12
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Hornshield with Sword

Sword
Range
1
Attacks
4
Strength
4
Damage (normal/crit)
1/3
Chaos Legionnaires
95
Move
4
Toughness
5
Wounds
12
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